View Single Post
Old 03-13-2003, 05:03 PM   #1
the new JR Jansen
Drizzt Do'Urden
 

Join Date: May 8, 2002
Location: chocolate land
Age: 50
Posts: 696
I pulled this from the NMA news page and it's confirmed by looking at the IPLY site. These comments are somewhat vocal and could be seen as insulting. Allthough, i have known these two people for a long time and it's more out of frustration then anything else. Please also note that these are their comments, not mine. I would have put it a little different but you can't quote someone if you twist their words and for i do agree with them, i only would have said it different. So don't shoot the messenger. Now let's get to it.

-----------------------
Wednesday march 12

Interplay raises the finger to Fallout fans again: by Rosh - 23:39 - news source RPGCodex

As if the deviations made in Fallout Tactics weren't enough (i.e. forgetting why the war was started and just about completely botching the setting), Interplay has promised to whore out the Fallout name like other great multi-flavour spin-off tanks such as X-com.

Top on the list, they say "The gameplay is more attuned to the console platform, stressing more action and combat than the PC version wich placed a greater emphasis on RPG elements or strategy." More combat ? As Fallout tactics was just combat, why not just be honest and say it's going to be a combat system with wastelandish graphics ? The setting is just about guaranteed to be lobotomized.

Scott Lane, Executive Producer at Interplay, has this to say.
"We're very excited about bringing the Fallout universe to console gamers."

Wich can be paraphrased along with that of Interplay's marketing dept. as :
"We're very excited about half-assing the Fallout universe to console gamers, just like how we released a buggy, half-patched game of Fallout 2, hyped and released another half-patched and poor QA'd 'tactical' game that Gamespy has since dumped support for, and now promises to do the same for consoles because we don't have to worry about patching a console - we already have your money, suckers. ■■■■ you, PC and MAC owners and those who have followed the setting, you don't matter anymore. we take our marketing department as gods as they have proven themselves to be the best. They tell us that console games sell like hotcakes, and the Fallout license is loved by many. So we're going to have the BRILLIANT idea to combine the two and we could have GRATE SUXESS !"

It doesn't help matters that the summary of the game sounds like an utterly lame combination of the previous Fallout games :
"The fear of an apocalypsehas become reality. Fallout:Brotherhood of steel begins after the first Fallout PC title in wich humans emerge from the safety of underground vaults to explore the earth following a nuclear holocaust. In joining the Brotherhood of Steel, players will uncover a sinister plot that could transform the remainder of humanity into a race of mutants. The Brotherhood of Steel have come together to wage battle against the mutant raiders and pirates to fulfill their search for a mysterious and heavily sought-after device, one that could be used to help rebuild humanity or as a monstrous toll of war."

You would have thought if they expect us to swallow the bitter pill of a console game, they might have had some originality.

Yes, Virginia, the gaming industry has gone to shit.

Even more; by Rosh - 0:27 - news source; DAC
Saint Proverbius of DAC and RPGCodex has notified me of more news.

Now, to further prove this game is looking to be even worse then Fallout Tactics, let me bring out a few items.

Digital Morons have done the predictable, that if you're going to make a spin-off, change as much as you can as possible, starting with the logo. Did you forget to notice why X-com has done barely mediocre with their spin-offs, or dose someone need to hand you an Interplay-dose clue ?

Now, while this may seem a bit vitriolic, let's go into why this game is going further from Fallout than Fallout tactics did. Check out the product information page.
"Three customizable playable characters, each with their own unique traits, strengths and attributes to develop over the course of the game."
That means either one of two things, or both. The SPECIAL system is not there, or it's been skullfucked beyond belief. One of the best things about Fallout was the character system, and you people want to ■■■■ around with that as well. The 50's influenced look is not apparent, the character system is pretty much gone, the story is pretty much recycled from the previous ones, Little of the good RPG and mostly combat...well, that's right. It is nothing more than a name-whoring to get cash from Wall-Mart suckers.

Attention Feargus;
Enjoy your really kewl minigun particles now in crappy 3D, bitch.

To the jackanapes at Interplay/BIS who might wonder wonder about the flak they get;
This is what we're talking about people. You lie to people, jerk us around, etc...and then wonder why you're treated with barely-hidden loathing by people outside of the Fallout fandom (Starfleet Command 2, for one). I think it might be related to why the once-great company of Interplay is being grungefucked into the ground.

I'll say it's a good thing you people aren't in any important position that might hurt someone.
----------------------

Comments, reactions ?
__________________
JR<br /><br /><br /><br />It\'s me. The guy with the cloak big enough for a fire giant and the long nose.<br />Owner of the most visited woodshed in Ironworks\' history.
the new JR Jansen is offline   Reply With Quote