The second AvP is deliberate in pacing, story driven, and overall is a more experimental and different game from the first.
The first follows certain conventions more, and while older, its visuals, including post-process effects, lighting and physics, are all superior.
However, Rebellion chose to paint a lesser picture with more paints the first time round, so the second project was handed to Monolith, who produced one of their few good games.
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