Quote:
Originally posted by SomeGuy:
(BOSS SPOILORS) (Boss names)
The impact crater really isn't that hard. You just gotta learn to ignore the fission metroids. If they get too close you can kill them instantly with a super bomb, and they don't split when you use the super bomb either. I pwned the Omega Pirate, wasn't much trouble for me at all, but you did say you hadn't played FPSs, so maybe that's why. I didn't find many bosses too overly difficult. I'd have to say the one I had the most trouble with was the plant thing, I was still getting use to the weapons system so it took me several tries. I just hated going through the pirate area in the Phendrana Drifts, major annoyance. I hate Space Pirates. Thardus... he pissed me off. I got him on my first try, but barely. The giant Sheegoth wasn't that hard once you figure out what to do. Metroid Prime overall wasn't that difficult, you just gotta keep moving.
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I died at least twice on the plant thing, probably for the same reasons. I'd imagine if I went back and did it again I'd find it much easier... I also got Thardus on my first try, but barely. I hate that. I was in that place where you have just enough energy to give you a glimmer of hope to finish, but you're tense, because it's near the end and if you make one false move you need to start ALL OVER.
I really hated the pirate area in the Drifts... But most of all I hated the Phazon Mines. The only thing worse than the Phazon Mines was having to leave and come back with the Plasma Beam, and THEN coming back AGAIN for the Artifact. Granted, I used the back way, so it wasn't nearly as bad as, say, going through all those security stations, but the idea of heading back there greatly annoyed me.