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Old 12-23-2002, 02:35 PM   #18
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Game Spoilers
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The Wizard Slayer->Thief does not need a Fighter's HLAs, as its' creation is for one sole purpose. To be a tough nut to crack. Ironically, it is because of the Mods that make him more powerful, due to the custom items.

A level 20->32 WS->T will have the following to beat the crap out of the final ToB Boss.

Wizard Slayer Base: 24% Magic Resistance
Machine of Lum the Mad: +5% = 29%
Nine Hells: +10% = 39%
Purifier +5: +30% = 69%
Amulet of Power: +5% = 74%
Ring of Gaxx: +10% = 84%
Cloak of Balduran: +25% = 109%

Whoopee! Magic Immunity! Now let us check the physical damage resistances... ...

Defender of Easthaven: 20%
Jan Jansen Armour: +25% = 45%
Ascension ToB Bonus: +25% = 70%

That is one combination. There is another.

DoE: 20%
Ascension: 45%
YellowDragonScaleArmour: 45% vs Slashing/Crushing, 95% vs Piercing
Ronarch's Helm: 45% vs Slashing, 95% vs Piercing/Crushing

Regarding the hassles of playing a level 1 Thief when you dual, this is why it is nice to postpone the reward collection until you dual.
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