Quote:
Originally posted by Butterfingers:
Actually, I am rethinking my thoughts on the Enchanter. I thought it would be quite weak at first, I was really worried about my solo project.
I was WRONG!
An Enchanter has at his disposal, Necromancy, Illusion, Conjuration, Alteration, Abjuration, Divination, all of the good things you need. I am finding I don't really need things like Magic Missles or Chromatic Orbs to be honest. Fireballs are dwarfed by Skull Traps. After much thought, I am starting to think that Evocation might actually be the weakest school. The only thing I miss really are sequencers, but, I have found ways to deal with that so far.
With my Enchanter, I have my beloved Wizard Eye, Skeleton Warriors, lots of illusions, and all the monsters I can summon. To think I was worried about stupid little things like Magic Missles and Chromatic Orbs... Geeze, what was I thinking?
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Told ya you had nothing to worry about.

Evocation contains some of the most potent spells in the game, but most of them are not considered essentials. You might miss Mordenkainen's Swords though, and Chain Contingency.
It is not the weakest school in the game though... for that, Divination takes the cake. [img]graemlins/hehe.gif[/img]
Some Evocation spells that I am pretty sure most people use most of the time,
Magic Missile, Chromatic Orb, Web, Melf's Minute Meteors, Chain Lightning, Limited Wish, Mordenkainen's Sword, etc... and all the Sequencers and Contingencies.