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#1 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
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I've seen a lot of references to these Mods, but don't know very much about them.
What are they and where could I find them? Thanks for your help.
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[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth |
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#3 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Basically, a mod made in WeiDU (= Weimer Dialogue Utilities) won`t stop you from putting on other mods. Non-WeiDU mods often override, or even replace, some important files, meaning that if you put two of them on, one of them will stop working properly. If your game still works, that is...
WeiDU mods on the other hand don`t replace or override any files that might cause that, meaning that put seventy-eight WeiDU mods on your game, and it still works properly. [img]smile.gif[/img] Mods made (or atleast hosted) by Weimer himself are here; other mods are listed here; but not all of them are WeiDU... |
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#4 | |
Elminster
![]() Join Date: May 29, 2002
Location: USA
Age: 48
Posts: 453
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Quote:
That said, I am the world's leading outspoken proponent of doing basically everything in WeiDU whenever remotely possible, because basically, as long as you do things intelligently, all of this is true. [img]smile.gif[/img]
__________________
"(I)t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK |
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