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#1 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,737
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Stronger than he was before....
Faster. Smarter. More polys... Skin meshed! [img]smile.gif[/img] I wanted to redo Choc with a better look, since he IS the king at IW, and must be appeased. [img]graemlins/hehe.gif[/img] Anyway, THIS model I am doing is almost done. I am now rigging his body parts with 'bones' and his actual mesh is all one piece, as apposed to a bunch of pieces that look a bit odd when animated. It looks more organic. Rigging is one of the more harder things to do in Max, but I learned it. [img]smile.gif[/img] Here is him in the building chamber..er, in Max3D. [img]smile.gif[/img] ![]() [ 02-21-2006, 04:00 AM: Message edited by: Ziroc ] |
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#2 |
Jack Burton
![]() Join Date: May 15, 2001
Location: The Netherlands
Age: 41
Posts: 5,888
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Does this say anything about the progress of the module? Looks awsome by the way!
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#3 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Upstate NY USA
Posts: 19,737
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WHOOO! That's one major CAT model! Go Z! Can't wait to see our new improved Choc in action....um...he doesn't breath fire after you give him 'nip does he?!
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"Don't take life for granted." Animal (may he rest in peace) |
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#4 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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Looks good, or will when it's finished. Nice lines though.
I hope he doesn't, Cloudy, that could be painful.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#5 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,737
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OMG! Just finished it, and OH WOW! Amazing... using a 1 piece model is SO much nicer looking--yet harder to make, but it's worth it for Choc'ster.. I'll post a screenshot of him (with his textures and in game tomorrow) [img]smile.gif[/img]
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#6 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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Cool.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#7 |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
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Looks sexy. Can't wait for the new one, and can't wait to start playing.
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#8 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Woo go chocinator 2000!!!!!!
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#9 |
Symbol of Cyric
![]() Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 49
Posts: 1,214
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I still say something should be done with the old model. You said something about a "one piece" model vs. a "multipiece" model. If that is the case, is it possible to actually add other pieces to the original Choc model? If so, technically you could have the basis for a basic (yet completely unheard of) baby (or mini-) displacer beast model, for one thing. As well, such a model could have wings added to it, or horns for that matter? As usual, I am speaking from the end-user's point of view, and not from one who has to actually put all this stuff together.
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
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#10 |
Silver Dragon
![]() ![]() ![]() Join Date: December 28, 2002
Location: Wales
Age: 45
Posts: 1,617
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Very nice mate [img]smile.gif[/img]
(so when's the new update to Undermountain coming then ![]() ![]() ![]() ![]()
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