![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Elite Waterdeep Guard
![]() Join Date: October 4, 2002
Location: Planet Iowa
Age: 76
Posts: 40
|
I am in the upper levels of the tree and am trying to go repair the bridge so I can continue but a party of Trynnie warriors is blocking my way and don't seem to have any intention of ever moving? I can't walk through them and when I played this section before I wound up killing them to get them out of the way. Now, they all hate me. So I have reloaded to an earlier save and am trying it again. How do I get them to move?
|
![]() |
![]() |
![]() |
#2 |
Elite Waterdeep Guard
![]() Join Date: June 23, 2004
Location: New Jersey, USA
Age: 63
Posts: 26
|
This has happened to me in every game so far. The only solution I found was to rest for 8 hours. A real pain in the arse but you're usually safe from surprise spawns in that part of the tree. It's worked for me every time so far.
Must be a glitch in the path finding code for those guys.
__________________
Never let your morals get in the way of doing the right thing |
![]() |
![]() |
![]() |
#3 |
Symbol of Cyric
![]() Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
|
Actually, you can camp for much less than 8 hours and they'll disentangle themselves if you give them a little room. Or use a Death Bomb and the other Trynnies won't turn. Or drag a fight into the area; they'll free themselves to engage.
[ 07-17-2004, 04:52 PM: Message edited by: Scatter ] |
![]() |
![]() |
![]() |
#4 |
Galvatron
![]() Join Date: December 11, 2001
Location: Plateau of Leng
Age: 47
Posts: 2,190
|
I've found that when the Trynnies are stuck in an entranceway, doing a quicksave or two frees them up. No idea why this works, but it's always done the trick for me. Sure beats resting or killing the poor critters
![]() |
![]() |
![]() |
![]() |
#5 |
Zhentarim Guard
![]() Join Date: January 22, 2002
Location: Sheffield, UK
Age: 75
Posts: 322
|
I do the same as Scatter, camping for 3-4 seconds real time does the trick.
|
![]() |
![]() |
![]() |
#6 |
Elite Waterdeep Guard
![]() Join Date: October 4, 2002
Location: Planet Iowa
Age: 76
Posts: 40
|
You're probably all right. Camping did the trick. Thanks.
|
![]() |
![]() |
![]() |
#7 |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 60
Posts: 5,634
|
I hate that!! The monks in Arnika and the Umpani do the same thing. They just push you out of the way. I even fell out of Trynton once because of this.
__________________
A MAN WHO WANTS FOR NOTHING HAS INFINITE WEALTH. (me) |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Hi guys. | LordKathen | General Conversation Archives (11/2000 - 01/2005) | 15 | 07-18-2003 01:59 PM |
Well, this is the end, guys. | Kaltia | General Conversation Archives (11/2000 - 01/2005) | 93 | 04-18-2003 09:36 AM |
Hi guys!! | Sorcerer Alex | General Conversation Archives (11/2000 - 01/2005) | 7 | 10-24-2002 08:05 PM |
So what do you guys think about NWN? | Redblueflare | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 15 | 07-30-2002 05:25 AM |
Importing my guys (help for guys who know what to do) | Sir Jorlon | Miscellaneous Games (RPG or not) | 3 | 11-04-2001 01:37 PM |