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#1 |
Drow Warrior
![]() Join Date: January 17, 2002
Location: Umapine, OR
Age: 37
Posts: 267
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Just playing Pool of Radiance on my old Apple II/e and wondered: why didn't they put javelins(sp?) in BG/BG2???
side note: I sure do post a lot of unimportant things!!! Just noticed.
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#2 |
Quintesson
![]() Join Date: January 21, 2002
Location: Thessaloniki,Hellas
Age: 44
Posts: 1,050
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Probably due to excessive size?
I mean the game is HUGE and there are still a lot of things that were ommited.
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#3 |
Manshoon
![]() Join Date: December 15, 2001
Location: Holland
Age: 37
Posts: 226
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Do we need javalins
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#4 |
Drow Warrior
![]() Join Date: January 17, 2002
Location: Umapine, OR
Age: 37
Posts: 267
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I'm just saying wouldn't it be great to have another ranged attack for beast masters and druids instead of slings?
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#5 |
Quintesson
![]() Join Date: January 21, 2002
Location: Thessaloniki,Hellas
Age: 44
Posts: 1,050
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I agree strongly with Dragon Slayer.
I HATE slings!!!!!!!
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#6 |
Guest
Posts: n/a
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I must also agree. The idea of throwing pebbles at a Demon does not appeal to me. At least I could penetrate their heart with a hefty javelin throw.
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#7 |
Elminster
![]() Join Date: October 17, 2001
Location: London, England
Age: 42
Posts: 480
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You can make a Throwing spear From IEEP, that is quite good, and you can like use the animation from the gesen bow...... [img]graemlins/laughsaywhat.gif[/img]
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#8 |
Elminster
![]() Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
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has anyone ACTUALLY ever thrown a javelin in real life? it's kinda tricky, and, if implemented, would not likely have any more attacks per round than slings. besides, there are always darts, knives, axes, and the Dwarven Thrower (not Dwarf Thrower) that can be thrown otherwise. And the Ixil's Spike +6 in ToB might as well be thrown because of its awesome power.
I think the game is just fine as it is, and they were likely left out because of the extra time they would have to spend. They already left out the Haer'dalis romance and the Twisted Rune quest because of time constraints. We should applaud them for an excellent game. (and criticize them to their faces on the Bioware Website, cowards ![]()
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#9 |
Dungeon Master
![]() Join Date: April 5, 2002
Location: mars
Posts: 74
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I hate slings but javilins they whould proboly be expensive if they where in the game dont you think.
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#10 |
Baaz Draconian
![]() Join Date: November 7, 2001
Location: Fal Dara of Shienar
Age: 38
Posts: 790
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I think javelins in BGII would be KICKIN!!!
But, as said many times already, (it seems I always state the obvious! ![]() On more technical notes---they would cost a larger sum of money than most other unenchanted weapons, but would do alot of damage. I also think they would have a slow attack per round compared to other weapons... also they would take-up alot of space. (imagian trying to carry twenty or so steel javelins!!) I also think that you could re-use them. (I thought this about throwing axes too mind you.)But after you throw something like an axe or javelin you should be able to walk over and pick it back up. I don't think steel would break like a arrow shaft!!! Anyway... thats my two cents.
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