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#1 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Hey Z,
Since the CEP is going so well on Ironworks I was wondering if we can open this up to include the Brownie and Wiemic? Can we script it so we can choose Weimic or Brownie ( attach it to Subrace human maybe?) There are some new instructions and .bic files for these races on the Bioware website. I also sent you a PM on this as well. Cheers
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#2 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: August 25, 2001
Location: Winchester ,Virginia , United States
Age: 73
Posts: 2,081
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Why do you want to be so small? I don't know much about the abilities of these type PC's. What advantages would one get useing these little tiny people?
If they can fly you could zip up into the nostrals of a dragon and pee on his fire box but it may get a little smokie. LOL ![]()
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#3 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Weimics may sound small but they are huge. They are Half Human Half Lion. Check them out on the Bioware website.
http://nwn.bioware.com/players/cep_race_wemic.html
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#4 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: August 25, 2001
Location: Winchester ,Virginia , United States
Age: 73
Posts: 2,081
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Oh those are cool Larry uses the lion with wings some times. But mostly I ment the Brownies they are only about a foot tall if that.
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#5 |
Lord Ao
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Location: Winchester ,Virginia , United States
Age: 73
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Hay T-D-C did you read line two on the page at bioware:
Wemic Installation And Customisation Instructions To use these characters: Install the character files by saving the .bic files to your localvault directory of your NWN game installation. 1)Start a new CEP module. (Note: these characters only work in CEP modules. For free, top-rated CEP modules, visit the NWVault Top CEP Modules CEP page.) 2)Click on "Select Premade Character." In the "Choose Available Character" dialog, select the appropriate character for the race, gender, and class you want. 3)Click on "Customize Character." Change your character's portrait on the "Select Available Portrait for your Character" dialog. 4)Change your character's phenotype, head and tattoo models, etc. on the "Select the Appearance of your Character" dialog. (Hint: if you change the wemic phenotype you actually get a different fur color; gold instead of tawny). 5)Change your character's name, voiceset, and other details on the "Character Information" dialog. Does this not say that you have to start a new module in order to use the Wemics? It sound like you cant use them in undermountain which sucks because I really like the lion heads!
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#6 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Yeah I read that. They look really cool.
I've sent a PM to Z to see if we can either A) Create a Weimic locally and sent the .bic file to him or B) Script in to the player creation when someone puts in weimic as subrace they get the right stats and appearence.
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#7 | |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Quote:
Are you referring to another Larry or an impersonator of me?
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#8 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Does the shifter have access to a Sphinx shape ? He could be referring to that ?
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