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#1 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
hey Ziroc.
I was doing a bit of hunting around for you and found the following which may help you with the set item scripts. Unfortuunatly I'm not a scripter but I thought I would help if I could. http://nwvault.ign.com/Files/scripts...66734000.shtml http://nwvault.ign.com/Files/other/d...98316652.shtml Cheers!
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#2 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,737
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Yeah, I have those, but I have so many sets, it would be so confusing..
![]() ![]() The only issue I see is that it would eat up a little more memory for the NWN server.. (Because it would be a LARGE script [img]smile.gif[/img] ) |
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#3 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
Ahhh,
Wasn't sure if you had them or not. I'm happy with the way things are at the moment, just finding the sets is the exciting part and I REALLY want to see the new levels before I get any set items. I can see how it would be a huge script with it constantly looking for an onequip for like 10 or so different sets. Maybe something that can be looked at before the download release ? Cheers Z and keep up the good work!
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#4 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
hey Ziroc,
If you want to send me a list of the set item values and what you would want the set to do when its assembled (I.e increased armour class, perminant spell etc) I will see if I can drum up a bit of help from the Scripters forum on the Bioware website. Can't promise anything but I will give it a go. Cheers!
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#5 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
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Same here, give me the item types and tags for each set's items, as well as the bonusses to be given, and I'll write you a working script. I'll try and manage to keep it small and efficient (I may have to change the tags for that but we'll see), otherwise, if it's a large script that will be used a lot you can always cache it.
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#6 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
|
Sounds good Legolas.
I have no experence in scripting for NWN (done a little bit of programming and stuff like that) but if you are familiar with the scripting system then that would be fantastic.
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