09-08-2002, 06:41 PM | #1 |
Elite Waterdeep Guard
Join Date: September 8, 2002
Location: leipzig
Age: 41
Posts: 28
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I want to have 2 mages in my party (and 2 fighter/barb, 1 rogue,1 cleric)
but i cant decide which mage school to take. i want at least one who can identfify. a must is fireball, this lvl 4 confusion-spell (if it still exists in new d&d), chromatic orb, haste, cloudkill+stinking cloud... what schools are really unusefull? |
09-08-2002, 07:27 PM | #2 |
Xanathar Thieves Guild
Join Date: January 8, 2001
Location: Charlotte,NC
Age: 60
Posts: 4,570
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I have a tiefling necromancer, which I somewhat regret. Should have gone invoker or regular mage. She still kicks ass, just misses out on a few spells I would like have had. Enchantment spells mainly (all of the emotion spells)
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09-08-2002, 08:14 PM | #3 |
The Magister
Join Date: August 12, 2001
Location: Miami FL
Posts: 135
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pick two opposite schools, such as conjuration and evocation, just make sure both of them don't have oppositions that overlap
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09-09-2002, 05:25 AM | #4 |
Elite Waterdeep Guard
Join Date: September 8, 2002
Location: leipzig
Age: 41
Posts: 28
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OK i've chosen Evoker (no Divination+Conjuration) and Abjurer (no Illusion and Transmutation). What do you say about this?
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09-09-2002, 05:37 AM | #5 |
Baaz Draconian
Join Date: December 4, 2001
Location: Denmark
Age: 51
Posts: 731
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That's very good, one can focus on summoning and the other on blasting.
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09-10-2002, 06:44 AM | #6 |
Zhentarim Guard
Join Date: March 11, 2001
Location: Long Beach, MS
Posts: 354
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I play mine like an evoker (I'm all about elemental damage), but I chose diviner. I still lose conjuration, but not the divination spells. I took a sorcerer for my other one, and she is really wiping the floor on everthing not in close quarters. I use mirror image, then walk up to a pack (with my party clear) and lay the fireball or a snowball swarm right next to me if I have to without taking damage.
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09-10-2002, 08:11 AM | #7 | |
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Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
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