09-15-2001, 05:13 PM | #11 | |
Beholder
Join Date: May 4, 2001
Location: The Outside Looking In
Age: 37
Posts: 4,361
|
Quote:
------------------ It's simple. Once the Planet is hurt, it gathers Spirit Energy to heal the injury. The amount of energy gathered depends on the size of the injury...What would happen if there was an injury that threatened the very life of the Planet? Think how much energy would be gathered! Ha, ha, ha. And at the center of that injury, wil be me. All that boundless energy will be mine. By merging with the energy of the Planet, I will be come a new life form, a new existence. Melding with the Planet, I will cease to exist as I am now. Only to be reborn as a 'God' to rule over every living soul. Super Sephiroth, slayer of the Uber Fluffy, and battle co-ordionator and defender of the HADB clan. Diplomacy is all and well, but HADB is better! |
|
09-15-2001, 06:36 PM | #12 | |
Knight of the Rose
Join Date: January 8, 2001
Location: Scotland
Age: 38
Posts: 4,419
|
Quote:
Debatable. ------------------ |
|
09-15-2001, 06:51 PM | #13 |
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
|
Bah! My Sorcerer could annihilate him while wearing only his boxers and armed with a butter knife! I think he'd hardly have to use a single spell to destroy Elmunchkin.
------------------ Worshipper of Tiax. Wielder of the ancient Lawyer spells. Member of the HADB clan. Ally of the Fluffy Queen and the Dreaded Red Fluffy |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Stats | Obsidian the Black | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 7 | 07-08-2002 06:50 PM |
Stats | Rovena | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 2 | 07-01-2002 06:43 PM |
Stats in NWN | Galadria | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 9 | 11-14-2001 08:45 PM |
What are YOUR stats? | Epona | General Discussion | 74 | 10-03-2001 05:14 AM |
Stats | LotharX | Baldurs Gate II Archives | 3 | 10-20-2000 09:38 AM |