10-28-2001, 07:34 PM | #11 |
Thoth - Egyptian God of Wisdom
Join Date: August 16, 2001
Location: UK
Posts: 2,891
|
I also agree about the Aerie wings quest
Disappear This spell will cause the mage/priest (?) to utterly disappear from this plane for 1D6 rounds. There is a 10% chance that he will suffer ? damage and a 10% damage that ? hitpoints will be healed. (other magic effects?) All enchantments are dispelled (maybe) ------------------ Sapphire Dragoness of ALSB Waitress at Cloudy's Cafe Magess of Lady Lioness' Court Saint of the SoS Historian of IW Most Illustrious Arch-Magess of the Illuminati Lux omnis est Once Upon A Paper Writer's Forum |
10-28-2001, 07:44 PM | #12 |
Thoth - Egyptian God of Wisdom
Join Date: August 16, 2001
Location: UK
Posts: 2,891
|
Oops, I never said hi, right? well, then:
HI!!!Welcome to Ironworks! Stop by the General Discussions section and introduce yourself when you have time! ------------------ Sapphire Dragoness of ALSB Waitress at Cloudy's Cafe Magess of Lady Lioness' Court Saint of the SoS Historian of IW Most Illustrious Arch-Magess of the Illuminati Lux omnis est Once Upon A Paper Writer's Forum |
10-28-2001, 08:34 PM | #13 | |
Manshoon
Join Date: October 19, 2001
Posts: 157
|
Gauntlets of Spell Casting Speed
These gauntlets cannot be removed except by a remove curse spell These gauntlets reduce the strength, constitution and charisma of the wearer by 1 however the gauntlets have the effect of a permanent improved aclarity speed and reduce casting speed by two. (Hope my computer could handle all that processing!) ------------------ Quote:
|
|
10-28-2001, 08:55 PM | #14 |
Symbol of Cyric
Join Date: August 19, 2001
Location: Portland, Oregon
Age: 46
Posts: 1,224
|
BladeSingers LongSword
+4, defender +5 to determine what it can hit can only be used by elves, and they must be a fighter, or fighter multi-class. this is a weapon that a character i played on Pen and Paper had recieved as a gift from his village after defenging it against an attacking orc army. it was also a gift for finishing the bladesinger accademy as the top student. i thought it would be nice to see in the game. as well as elven chain+2, or even elven platemail!! also, we should be able to be in groups, examples: the Harpers, Red Wizards of Thay, Shadow Thieves, etc. this would be kinda fun, and a good chance to roleplay missions from your own groups. also, npc's could be in those groups, or from groups of another kind. and some GOOD npc's, no imoens or anything like that. ------------------ Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine |
10-28-2001, 10:38 PM | #15 |
Ninja Storm Shadow
Join Date: March 27, 2001
Location: Northport,Alabama, USA
Age: 62
Posts: 3,577
|
Get rid of the battle stoping dialogue and the like. ie. At the tree of life fighting, "I" baby and in hell for the final battle. The bad guys always get the first shot off no matter what because we have to stop and listen to some dumb diologue. Only stupid movie villains stop and talk when there's a butt that needs whippin'.
------------------ Crustiest of the OLD COOTS Airline ticket to Afghanistan $800 High powered rifle with scope $1000 Hotel room with roof access $100 A clean Head shot on that sack of Horse Manure Usuma Bin Laden PRICELESS! |
10-29-2001, 03:22 AM | #16 | |
Ironworks Moderator
Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
|
Quote:
------------------ |
|
10-29-2001, 03:45 AM | #17 |
Guest
Posts: n/a
|
Some suggestions for future BG type games:
Fix pathing or don't include narrow hallways so pathing is not an issue Make scripting easier so tedious tasks can be done automatically by computer, such as casting protection spells (current script maker is kind of hard to use, the premade scripts don't accomplish the tasks that I want done, I really hate having to cast protection spells such as haste and protection from evil 10' after resting over and over) Try to explain the spell system(resistances, immunities, rolls, protection spells, save vs.) better in the direction book. Its hard for people to understand the mechanics of the game with the given directions. After experiencing haste, noone wants to run around in what seems like slow motion (being without haste), make it so u can always have haste spell on in that your party doesn't get tired and have to rest after two uses, or make a spell that cures tiredness, or make a game option that allows your party members to move around quickly automatically without having to use the haste spell. Im sure everyone can identify with me in that it just sucks to walk around without haste. |
10-29-2001, 04:19 AM | #18 |
Red Dragon
Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
|
What about a bit more evil options? A choice of endings/paths/goals that allows for a Good/Neutral/Evil player to experience a slightly different game. More Role-Playing, Problem-Solving and the rest like Arcanum, or Planescape, and make beating up monsters optional/take a smaller part in the game.
------------------ No-Name Face |
10-29-2001, 04:28 AM | #19 |
Symbol of Cyric
Join Date: July 3, 2001
Location: Cornwall England
Age: 37
Posts: 1,197
|
HI and welcome,
I have a suggestion, why when your character dies can you not carry on as your npc and raise him/ her from the dead, it just really annoys me that when I have 3 people in my party capable of resurection that they just sit there and watch you die. Also maybe a temporary 7 member slot for 1 more NPC taht can only be used for people joining you for 1 quest(i.e. valygar is crap, but you could just have him for the ps quest,Thanxs ------------------ Silence dog! The only thing you are fit for is to die at my hand |
10-29-2001, 05:19 AM | #20 |
Drow Warrior
Join Date: September 10, 2001
Location: CA, USA
Age: 60
Posts: 298
|
--idea-- Bards being able to earn a few GP from passersby or tavern patrons by doing a song or two; conversely, the PC being able to toss a few coins to the occasional troubadour (just as can be done to beggars)...
FULL keyboard hotkey customization, to include the numpad? (in BG2 a lot of keys are not reassignable even if you edit the config files) OH - would it be possible to move the interface buttons (like 'select all party members') a little further away from the edge of the screen - right now it's too easy to overshoot the button and accidentally scroll the screen... but of course I wouldn't want to compromise the size of the viewing area. (Let me think some more...) |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Interplay Out- Bioware In | TheCrimsomBlade | General Conversation Archives (11/2000 - 01/2005) | 21 | 06-07-2004 06:33 PM |
Bioware.com? | Firestormalpha | Baldurs Gate & Tales of the Sword Coast | 1 | 08-04-2003 11:38 PM |
M$ to buy bioware? | WillowIX | General Conversation Archives (11/2000 - 01/2005) | 37 | 03-09-2003 04:14 PM |
My Day at Bioware | Sir Goulum | General Conversation Archives (11/2000 - 01/2005) | 22 | 11-08-2002 08:27 AM |
Bioware: NWN and ? | Albromor | General Conversation Archives (11/2000 - 01/2005) | 16 | 05-27-2002 05:33 PM |