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Old 12-23-2002, 01:41 PM   #11
Alson
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Join Date: December 14, 2001
Location: Israel
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Quote:

Originally posted by Rataxes:
+++ Two Weapons
++ Katana
+ Flail
Another Ages and Fury fan?
I like your style, Rataxes...
Quote:

That's how I started out, got ++ in Flails now. I think the extra attack was far more useful than a a single extra AC bonus in the beginning. Against the tougher monsters in the first dungeon, the AC doesn't seem to matter anyway. Ilyich certainly hits me every time no matter if I have 2 or -5 AC.
Yes, Improved Ilyich changes things.
Without it, though, a shield is very useful in the early game until your Off Hand is decent.
Quote:

Noticed that I can detect stuff with armor on, also noticed that I can hide in shadows and then put on my suit
ANY armor, or just the Full Plate +1?
Quote:

I've speculated on the total MR I could get with a single set of equipment. 60% with the Lum machine and Tear of Bhaal bonuses seems to be the most.

I plan to dual-wield Purifier +5 and Defender of Easthaven, with Ring of Gaxx and Amulet of Power, this would get me

30 + 10 + 5 + 10 +5 = 60%
Do you have "The New Lich in the Docks"?
If so, you can add +25% to that. 85% Magic Resistance is VERY good.
Quote:

What bonuses do you get in Hell for taking the evil path? (Never taken it)
Spoilers!
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*
*
*
*
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*
My memory is a bit fuzzy, but IIRC:
Fear test: +2 CON
Selfishness test: +2 AC
Greed test: +15 HP
Pride test: +200,000 XP
Wrath test: +2 STR
Quote:

I was checking out how an Evil Barbarian would do resistance-wise. 80-85% Physical resist just like the thief, and with the Human Flesh +5 he would get 50% MR.
The Fighter/Thief trumps the Barbarian, even resistances wise. They both get Hardiness, both can use the Defender, but the Barbarian innate 20% are trumped by JansenWear's 25%.

DSlaytern] Accidentally overwrote the post. My bad, and thankee for the Back button.

[ 12-23-2002, 01:53 PM: Message edited by: Dundee Slaytern ]
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Old 12-23-2002, 01:56 PM   #12
Rataxes
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Quote:
~~ They both get Hardiness, both can use the Defender, but the Barbarian innate 20% are trumped by JansenWear's 25%.
Maxes out much faster as well. On second thought, I think I'll go on with the F/T [img]smile.gif[/img]
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Old 12-23-2002, 01:56 PM   #13
Dundee Slaytern
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Quote:
Originally posted by Alson:
~ The Fighter/Thief trumps the Barbarian, even resistances wise. They both get Hardiness, both can use the Defender, but the Barbarian innate 20% are trumped by JansenWear's 25%.
Just a few comments. Yellow Dragon Scale Armour. Wizard Slayer->Thief.
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Old 12-23-2002, 02:09 PM   #14
Alson
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Quote:
Originally posted by Dundee Slaytern:
Just a few comments. Yellow Dragon Scale Armour. Wizard Slayer->Thief.
Why? 25% Resistance across the board is way superior to 50% Piercing Resistance. Piercing damage is quite rare, actually. Slashing and Crushing are the major PITA.

I also find the Halfling Fighter/Thief superior to the Human Wizard Slayer->Thief.
Multis usually owns ToB, and the +5 bonus to save vs. spells is too good to be ignored.
Lets conclude by saying that both are very powerful combos.

Quote:
Evilly edited by Dundee Slaytern:
DSlaytern] Accidentally overwrote the post. My bad, and thankee for the Back button.
Again? [img]tongue.gif[/img]

No harm done. [img]smile.gif[/img]

[ 12-23-2002, 02:16 PM: Message edited by: Alson ]
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Old 12-23-2002, 02:13 PM   #15
Rataxes
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Quote:
Another Ages and Fury fan?
I like your style, Rataxes...
Nah [img]smile.gif[/img] Flails for the Defender and Katanas for... I've no idea really. It's the best sword you can get in Irenicus dungeon. I probably wont be able to tackle the improved Compound for a while, and my ultimate plan is to wield Purifier and Defender. Maybe not the setup with most offensive powers, but it's hard to match near immunity to both Magic and Physical attacks. Maybe I'll feel cheesy and get the Sanchuudoku for enemies like Sword of Greed.

Quote:
Yes, Improved Ilyich changes things.
Without it, though, a shield is very useful in the early game until your Off Hand is decent.
May be so, though the unmodded dungeon is a quite easy no matter what you wield [img]smile.gif[/img] So far the extra attack has served me better than a slightly lower AC has in previous solo fighter games.

[quote]ANY armor, or just the Full Plate +1?
[/QOTE]

Any armor I think, I don't even have that Full Plate +1 [img]smile.gif[/img] (where?)

Quote:
Do you have "The New Lich in the Docks"?
If so, you can add +25% to that. 85% Magic Resistance is VERY good.
Sure do, never fought that Lich though. In what way does it add 25% MR? Is it a permanent character boost or an item?

Quote:
Spoilers!
*
*
*
*
*
*
*
*
My memory is a bit fuzzy, but IIRC:
Fear test: +2 CON
Selfishness test: +2 AC
Greed test: +15 HP
Pride test: +200,000 XP
Wrath test: +2 STR
Oh, pretty nice bonuses. Evil characters do indeed have far more potential than Good ones, too bad they're so boring to play
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Old 12-23-2002, 02:16 PM   #16
Rataxes
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Wiz Slayer/Thief would be very powerful - But completely lack Fighter HLA's, including Hardiness. Besides, I imagine playing a solo lvl 1 thief after you've dualed would be very hard [img]smile.gif[/img]
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Old 12-23-2002, 02:23 PM   #17
Alson
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Quote:
Originally posted by Rataxes:
Nah [img]smile.gif[/img] Flails for the Defender and Katanas for... I've no idea really. It's the best sword you can get in Irenicus dungeon. I probably wont be able to tackle the improved Compound for a while, and my ultimate plan is to wield Purifier and Defender. Maybe not the setup with most offensive powers, but it's hard to match near immunity to both Magic and Physical attacks. Maybe I'll feel cheesy and get the Sanchuudoku for enemies like Sword of Greed.
Never mind. [img]smile.gif[/img]
If i were you i would dump Purifier and go for the Flail of Ages instead - slowing your enemies will really help you, just as cutting through Stoneskin will.
ToB is bashing heavy anyway.

Quote:
Any armor I think, I don't even have that Full Plate +1 [img]smile.gif[/img] (where?)
Hmmm... Wierd... Are you sure you can Detect Traps?

Quote:
Sure do, never fought that Lich though. In what way does it add 25% MR? Is it a permanent character boost or an item?
Item. Do you wanna be spoiled?

Quote:
Oh, pretty nice bonuses. Evil characters do indeed have far more potential than Good ones, too bad they're so boring to play
Really? I'm playing one now, it is by far the best BG2 experience i've had.
A matter of style, i guess.
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Old 12-23-2002, 02:35 PM   #18
Dundee Slaytern
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Game Spoilers
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~
~
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The Wizard Slayer->Thief does not need a Fighter's HLAs, as its' creation is for one sole purpose. To be a tough nut to crack. Ironically, it is because of the Mods that make him more powerful, due to the custom items.

A level 20->32 WS->T will have the following to beat the crap out of the final ToB Boss.

Wizard Slayer Base: 24% Magic Resistance
Machine of Lum the Mad: +5% = 29%
Nine Hells: +10% = 39%
Purifier +5: +30% = 69%
Amulet of Power: +5% = 74%
Ring of Gaxx: +10% = 84%
Cloak of Balduran: +25% = 109%

Whoopee! Magic Immunity! Now let us check the physical damage resistances... ...

Defender of Easthaven: 20%
Jan Jansen Armour: +25% = 45%
Ascension ToB Bonus: +25% = 70%

That is one combination. There is another.

DoE: 20%
Ascension: 45%
YellowDragonScaleArmour: 45% vs Slashing/Crushing, 95% vs Piercing
Ronarch's Helm: 45% vs Slashing, 95% vs Piercing/Crushing

Regarding the hassles of playing a level 1 Thief when you dual, this is why it is nice to postpone the reward collection until you dual.
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Old 12-23-2002, 02:36 PM   #19
Rataxes
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Quote:
Never mind. [img]smile.gif[/img]
If i were you i would dump Purifier and go for the Flail of Ages instead - slowing your enemies will really help you, just as cutting through Stoneskin will.
ToB is bashing heavy anyway.
I suppose I could have it as a main weapon and Purifier as a 2nd weapon for really magic intense fights. I assume Purifier isn't as buggy as some of the other MR items when it comes to stacking? Would be really great if I could switch from 55% to 85% MR by just switching weapons in the heat of battle, but it sounds too good to work [img]smile.gif[/img]

Quote:
Hmmm... Wierd... Are you sure you can Detect Traps?
Yep, I'm using the normal Full Plate one of Ilyich's goons dropped for me.

Quote:
Really? I'm playing one now, it is by far the best BG2 experience i've had.
A matter of style, i guess.
Well it's just that I could never identify myself with an evil character. I'd never be able to feel good about always choosing the "evil" replies and choices, like sacrificing the peasant or saying Quit yer whinin' stupid kid!

Btw, the item is the Cloak of Balduran right? [img]smile.gif[/img] I've been looking for a "legal" way of attaining it for quite some time.
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Old 12-23-2002, 02:47 PM   #20
Rataxes
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Quote:
Originally posted by Dundee Slaytern:
[QB]Game Spoilers
~
~
~
~
The Wizard Slayer->Thief does not need a Fighter's HLAs, as its' creation is for one sole purpose. To be a tough nut to crack. Ironically, it is because of the Mods that make him more powerful, due to the custom items.
Meh, point well taken, I just don't think I could live with a measly 4-5 APR Even if he does get wicked Assassination dmg and traps, so does the F/T.

Quote:
A level 20->32 WS->T will have the following to beat the crap out of the final ToB Boss.

Wizard Slayer Base: 24% Magic Resistance
Machine of Lum the Mad: +5% = 29%
Nine Hells: +10% = 39%
Purifier +5: +30% = 69%
Amulet of Power: +5% = 74%
Ring of Gaxx: +10% = 84%
Cloak of Balduran: +25% = 109%
Quick question, just about how many of the tougher foes will lower your MR? I know the Shadow Dragon does, but haven't really encountered it anywhere else.

Quote:
Whoopee! Magic Immunity! Now let us check the physical damage resistances... ...

Defender of Easthaven: 20%
Jan Jansen Armour: +25% = 45%
Ascension ToB Bonus: +25% = 70%

That is one combination. There is another.

DoE: 20%
Ascension: 45%
YellowDragonScaleArmour: 45% vs Slashing/Crushing, 95% vs Piercing
Ronarch's Helm: 45% vs Slashing, 95% vs Piercing/Crushing
Nice indeed, but 110% Physical resist sounds even nicer. Does this mean that Physical attacks would heal you?

Quote:
Regarding the hassles of playing a level 1 Thief when you dual, this is why it is nice to postpone the reward collection until you dual.
Oh, very clever [img]smile.gif[/img] Still it'd take a good amount of quest rewards to get one up to a level where you can actually manage monsters yourself [img]smile.gif[/img]
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