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Old 04-26-2004, 05:41 PM   #11
Xen
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Join Date: June 5, 2002
Location: Slovenia,Ljubljana
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I am a powergamer but I still like BG II a lot more then IWD. But I installed IWD today again and ecided that I will play it again. I got a little tired of BG II. After finishing it something like 544845348 time I want a little chang.-
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Old 04-26-2004, 06:11 PM   #12
Balintherlas
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Join Date: August 22, 2003
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The quests in bg2 are infinently better than iwd2, but in iwd2 your character's can become gods, more than that. If there was a God for the gods(in the game) thats who ud be. I mean, sorcerors can use swords.
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Old 04-27-2004, 12:28 AM   #13
Dundee Slaytern
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In IWD1, playing on HoF Mode with the TotL expansion and a party of 6( with some multiclassed characters), you have to literally BLEED to gain XP.

Ogre deals 48 damage to Member One
Member One has died


If you thought Insane Difficulty was hard... ...

Even though I completed all the quests and slained every single monster, I still failed to max out my multiclass characters' levels.

I love HoF Mode though, because it gave me a sense of danger. Every battle could be someone's last. Goblins are actually terrifying on HoF Mode. Imagine fighting a Goblin that has 104HP when you are only level 3-4. It literally takes an entire party to kill them. [img]tongue.gif[/img] They have improved THAC0, AC and deal double damage.

On the bright side... that same goblin will give you 2060XP.

Oh, and one particular Dragon has 1680HP on HoF Mode. Fighting her was FUN. [img]graemlins/crazyeyes.gif[/img]
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Old 04-27-2004, 03:43 AM   #14
Hawkins
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Join Date: April 20, 2004
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Alot of the xp and the god like char. has to do with the 3rd edition rules too. Char are just tougher. They steped everything up.
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Old 04-27-2004, 05:17 AM   #15
Dundee Slaytern
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3rd Ed Rules apply only to IWD2. IWD1 uses 2nd Ed Rules.
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Old 04-28-2004, 01:20 PM   #16
RoSs_bg2_rox
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Join Date: May 20, 2003
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Dont forget though, in IWD after killing creatures more than once, the xp for them starts to drain away to a lowly 10 in some cases. Now obviously this is good as it is more realistic, but Im just balancing both sides of this.

Oh and by the way Dundee, how much xp do you get for killing big beast? that must have been one hell o'va fight!
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Old 04-28-2004, 01:29 PM   #17
Raistlin Majere
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Join Date: March 26, 2002
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Quote:
Originally posted by Jaradu:

Speaking of converting IWD elements into BGII elements: what would you think if one of the many abandoned houses got converted into a mercenary sales hut? It would cost you a certain amount of money but you can create an entirely new person from scratch to add to your party, like IWD. Of course, there wouldn't be any banters and it might get kind of complicated having to switch to the character creation screen (which might confuse the engine).
...just checking, but you do know that you can create your own party from scratch, dont you? it can be done through the multiplayer option, if you didnt know.
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Old 04-29-2004, 12:00 AM   #18
Dundee Slaytern
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Quote:
Originally posted by RoSs_bg2_rox:
Dont forget though, in IWD after killing creatures more than once, the xp for them starts to drain away to a lowly 10 in some cases. Now obviously this is good as it is more realistic, but Im just balancing both sides of this.
I think you meant IWD2?

Quote:
Oh and by the way Dundee, how much xp do you get for killing big beast? that must have been one hell o'va fight!
202000XP.

ADD] Oh, and she had Sahuagin minions too.

[ 04-29-2004, 12:04 AM: Message edited by: Dundee Slaytern ]
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Old 04-29-2004, 05:37 AM   #19
RoSs_bg2_rox
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yeh, thats why I thought it would be so hard! Yeh I think I did actually.
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