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#11 | |
The Magister
![]() Join Date: March 29, 2001
Location: USA
Age: 45
Posts: 140
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Quote:
I've never learned exactly how this thing works. I have it in my mage's book and added it as a quick spell. I clicked on it during combat but nothing appeared to be happening? So what gives? Is it the casting time? I didn't see anything appear in inventory for him to throw either. Thanks! |
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#12 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Hmmmm? When you cast Melf's Minute Meteors, your Mage should start a casting animation. Do not interrupt it by moving him/her around or giving him another order! It takes some time. When he/she is done, your Mage's Weapon Quickslots should be replaced with the minute meteors.
I highly advise people to set autopause to trigger when a spell is done casting. This eliminates the question of whether or not, a spell has been finished casting. [ 06-27-2002, 09:59 AM: Message edited by: Dundee Slaytern ] |
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#13 | |
The Magister
![]() Join Date: March 29, 2001
Location: USA
Age: 45
Posts: 140
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Thanks!
Quote:
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#14 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
Melf's Minute Meteors replaces your Weapon Quickslots, not your Item Quickslots. |
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#15 | |
The Magister
![]() Join Date: March 29, 2001
Location: USA
Age: 45
Posts: 140
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Quote:
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#16 | |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 62
Posts: 7,387
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Quote:
(Mages might want to remember to put their ranged weapon in the first slot, otherwise, you may find them wandering into melee with their staff when they run out of minute missiles!) -Sazerac
__________________
![]() "And all my days are trances, and all my nightly dreams, Are where thy grey eye glances, and where thy footstep gleams, In what ethereal dances, by what eternal streams..." |
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#17 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
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#18 | ||
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 62
Posts: 7,387
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Quote:
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And I can say for certain that I used "Stoneskin" all the way through ToB, even at the final battle. I always memorize two of the spells; one to cast before doing anything, and one to use in a contingency (Chain contingency is great for this in ToB!) Spells I rarely use are those like Flesh to Stone, Cone of Cold, and Imprisonment, since if the opponent is petrified, frozen, or imprisoned, you lose all or most of the great stuff they had on them! ![]() -Sazerac
__________________
![]() "And all my days are trances, and all my nightly dreams, Are where thy grey eye glances, and where thy footstep gleams, In what ethereal dances, by what eternal streams..." |
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#19 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Sazerac, you do not lose loot when you use Maze, since the effect is only temporary. However, the reason why I do not use it is because... I rather memorise Abi-Dalzim's Horrid Wiltings.
![]() Some players do use it though, to temporarily take out an opponent out of the fight. |
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#20 |
Jack Burton
![]() Join Date: October 16, 2001
Location: PA
Age: 45
Posts: 5,421
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for a cheaper version of maze try otilukes resilient sphere, while it does make them immune to damage, i noticed, at least in bg1/ToSC that you could poison people help by it, ie poison daggers, arrows/bolts of biting, or anything else that poisons a poor stupid monster
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"Any attempt to cheat, especially with my wife, who is a dirty, dirty, tramp, and I am just gonna snap." Knibb High Principal - Billy Madison |
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