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#21 | |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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You get the Ascension's bonus very, veeery late, too late to be considered in the equation, IMO.. So we have 45% base, and 85% with Hardiness... Still quite good. [ 12-23-2002, 02:49 PM: Message edited by: Alson ] |
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#22 | |||||
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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#23 | ||||
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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#24 | |||
Symbol of Cyric
![]() Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
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__________________
[img]\"http://atlas.walagata.com/w/rataxes/ymca3.jpg\" alt=\" - \" /><br />I want <b>YOU!</b> |
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#25 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quest rewards may not be able to cause your second class' level to exceed the first class' level, but it will definately mean that you play as a level 10+ Thief of so. Much more managable than scampering around as a level 1 person.
If your physical resistance exceeds 100%, it will heal. Which is why enemy Monks( especially a particular improved one, *cough* *cough*) become laughably easy with a Barbarian, or any character that can boost their Crushing Damage Resistance. As for fears of spells that lower your Magic Resistance. Three words. Boots of Preserving. I have yet to see an enemy that uses Lower Rresistance, but Pierce Magic and Pierce Shield are fairly common. |
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