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#21 | |
Legion Symbol
![]() Join Date: February 14, 2002
Location: Ireland
Age: 41
Posts: 7,371
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ZFR |
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#22 |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
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Could be simply infinity engine troubles.
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#23 | |
Drizzt Do'Urden
![]() Join Date: December 29, 2004
Location: south australia
Age: 43
Posts: 603
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i read it on six of spades' website,
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Nobody expects the Spanish inquisition!<br />You will stay in the comfy chair until lunchtime, with only a cup of coffee at 11! |
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#24 |
Elite Waterdeep Guard
![]() Join Date: January 2, 2006
Location: Netherlands
Age: 46
Posts: 37
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I say it's stupid, I never played any D&D or any such games, but if it was not allowed they should have disallowed it in BGI as well.
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#25 |
Drizzt Do'Urden
![]() Join Date: December 29, 2004
Location: south australia
Age: 43
Posts: 603
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i think it makes more sense to make the 2nd class specialised, in my view anyway
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Nobody expects the Spanish inquisition!<br />You will stay in the comfy chair until lunchtime, with only a cup of coffee at 11! |
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#26 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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The "no Dualing to a kit" rule is due to TSR's standards of "enough" specialization. A player building a Thief can build a backstory about how they have trained to use their skills to sneak up on and immobilize their captives (Bounty Hunter), or dispatch them instantly via application of poison or slitting their throat (Assassin), or engaging in straightforward, non-sneaky combat almost like a Warrior would (Swashbuckler). They can also decide that they want to learn how to wear armor and train in more weaponmastery (Dual to Fighter). But, apparently, it is not as believable that they would, say, suddenly develop a deep distrust and hatred of spellcasters (Dual to Wizard Slayer). According to TSR, an Assassin is a splinter group of Thief, and a Thief->Fighter is another splinter group of Thief, and that is all the specialization that needs to be done.
I disagree on this sense: The setup described is analagous to saying that "A brain sugeon can change careers and become an auto mechanic, but a general practitioner cannot become a German auto mechanic." Personally, I would allow a character to Dual to a kit as long as they are not Dualing from a kit. There are some class/kit combinations that should be restricted, though: Swashbuckler/Fighter being the most obvious contender, and the various Kensai combinations close behind. I don't mind the Wizard Slayer->Thief Dual, since the UAI is most often used to wear items that the Wizard Slayer should have been allowed to use in the first place.
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#27 |
Drizzt Do'Urden
![]() Join Date: December 29, 2004
Location: south australia
Age: 43
Posts: 603
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Six of spades, you refer to a general practitioner not as a specialist, but in fact they are specialists. Once you graduate from medical school at university, you must then undertake more training, it is usually over 4 years to become a general practitioner. so they are in fact specialists in the feild of general practice.
![]() [ 01-09-2006, 01:58 AM: Message edited by: timothy trotter ]
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Nobody expects the Spanish inquisition!<br />You will stay in the comfy chair until lunchtime, with only a cup of coffee at 11! |
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#28 | |
Elite Waterdeep Guard
![]() Join Date: January 2, 2006
Location: Netherlands
Age: 46
Posts: 37
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#29 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Quote:
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#30 |
Thoth - Egyptian God of Wisdom
![]() Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
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So, to answer your question, the rules suck, and change them in SK to have a good time.
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