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Old 12-09-2003, 09:03 PM   #21
Lord
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Quote:
Originally posted by Xen:
quote:
Originally posted by el_kalkylus:
I have read somewhere about this tactic: timestop -> shapechange -> mindflayer -> dead dragon. It actually worked! I am amazed.
[img]graemlins/doh.gif[/img] Yeah it is pretty good tactis. Becuase of the Time Stop every hit is auto hit so THACO doesn`t matter. [img]smile.gif[/img] Even more goodie tactis is the PRATI tactic or just set some Spike Traps and watch how big dragon will turn into a pile of dust. [img]tongue.gif[/img] [/QUOTE]Since when does THAC0 have no affect during a time stop? Does this mean that I could just take my sorceror up to a dragon and hit it on every swing when I cast time stop?
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Old 12-09-2003, 09:21 PM   #22
Dundee Slaytern
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Quote:
Originally posted by Lord:
Since when does THAC0 have no affect during a time stop? Does this mean that I could just take my sorceror up to a dragon and hit it on every swing when I cast time stop?
Yes.
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Old 12-10-2003, 03:46 AM   #23
Userunfriendly
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Quote:
Originally posted by Dundee Slaytern:
quote:
Originally posted by Lord:
Since when does THAC0 have no affect during a time stop? Does this mean that I could just take my sorceror up to a dragon and hit it on every swing when I cast time stop?
Yes. [/QUOTE]correct. every melee attack connects with timestop...

now for some major fun, try cast and attack with aerie in timestop with harm...

since a timestop lasts 3 rounds, 3 harm attacks should have a great chance of punching past magic resistance...

aerie:
timestop...
cast harm, attack
next round
cast harm, attack
next round
cast harm, attack

with greater acuity, you should be able to get more than 3 harm attacks in...
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Old 12-10-2003, 08:15 AM   #24
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Note that Ranged attacks also connect automatically in Time Stop, it's just that the projectile picture doesn't move towards the other opponent until the Time Stop finishes. This can sometimes lead to the opponent casting PfMW just after the Time Stop finishes, negating your barrage.
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