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#21 | ||||
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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Quote:
Why fat? Whenever i picture the person responsible for a game's stunted development, that's the image i conjure. I don't like using stereotypes, but we all use them whether we like it or not. If i really think about it, this person is probably actually thin given that they obviously don't play too many computer games. But whatever they look like, it's their greed that i despise, and the universal stereotype for 'greed' is 'fat'. Quote:
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Erm. That's way off. You've never payed money for a game that, in retrospect, was crap? You've never spent more time than necessary making or doing something for yourself? (Not because money was involved?)
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Say say, oh playmate i cannot play with you my dolly's got the flu boo hoo hoo hoo hoo hoo |
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#22 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 31, 2002
Location: Western Australia
Age: 44
Posts: 3,293
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Just out of interest, does anyone know of a list of the most comercially successful games of all time?
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Say say, oh playmate i cannot play with you my dolly's got the flu boo hoo hoo hoo hoo hoo |
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#23 | |
40th Level Warrior
![]() Join Date: March 24, 2002
Posts: 10,215
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NWN2 isn't out yet, and yet people are already judging how good/bad the game will be and it's impact towards it's producer.
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#24 |
Dracolisk
![]() Join Date: March 21, 2001
Location: Europe
Age: 40
Posts: 6,136
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Unfortunately, the development costs of games has skyrocketed over the past few years. In 'the old days' (
![]() Personally, I'm putting my hopes on Online Distribution. (such as Steam) Because through direct distribtion, small developers don't need gazillions of dollars to storm the market, and can afford bypass the big companies. |
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#25 | |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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Quote:
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Once upon a time in Canada... |
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#26 |
40th Level Warrior
![]() Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
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It's today's trade-off. Do you make sure there's good eye-candy, or make sure there's a good story? Most of us classic gamers, I believe, prefer the story to the eye candy. That doesn't mean you can release an 8-bit graphic package, but you at least have to be relatively current.
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*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
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#27 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
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Well, I'm working within the constraints of the NWN's toolset, trying to make a single player module that will have the eye-candy that's possible, along with a decent story line. Still trying to flesh out the story line, but it's coming right along. Sometimes good scripting will make all the difference, and I'm going to use this as a learning the scripting tool. The thing is, I'm no programmer, and I can create these thing within the limitations, why can't game developers? Most do, to a point, but it's so much better to have decent graphics, with a plot driven story; BG for example.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#28 | |
Legion Symbol
![]() Join Date: February 14, 2002
Location: Ireland
Age: 41
Posts: 7,371
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Quote:
![]() I may not (in fact I don't) agree with Sever's answer, but at least he wrote something clear and specific. My answer? At the top of a game company should be a greedy investor/businessman. And by 'greedy' I mean aiming to make maximum profit on the games produced. [ 08-28-2006, 07:34 PM: Message edited by: ZFR ]
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ZFR |
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#29 | |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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Quote:
Edit: Who I'd like to see at the top of a company is someone that care about his company and it's image, has a stake in the success of his company, and plan in the long term instead of the short term. It wouldn't hurt if he respected and cared his clients either. [ 08-28-2006, 10:37 PM: Message edited by: Luvian ] |
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#30 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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All I know is Atari is the devil. It would do us all a favor if it went under and stopped going after the D&D licenses, allowing another more noble company to step up and make my games.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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