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Old 10-14-2002, 11:06 PM   #41
White Lancer
Drizzt Do'Urden
 

Join Date: August 30, 2002
Location: Australia
Age: 40
Posts: 628
This one is almost set up (i hope) if i set this compiler path and it still doesn't wor, then ill try near infinity. Unil then though, ill stick with what i got. So uhh... how do i set that path? I go up to Settings, select compiler paths, then edit paths. It then wants a name, a path and TLK. What are these? A name is what i wanna call it i think. TLK is...? and where do i tell it to go? (path)
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It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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Old 10-15-2002, 06:22 AM   #42
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Settings -> Current Compiler path -> C:\Program Files\Black Isle\BGII - SoA\script compiler

Settings -> Current TLK -> C:\Program Files\Black Isle\BGII - SoA\dialog.tlk
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Old 10-15-2002, 06:23 AM   #43
White Lancer
Drizzt Do'Urden
 

Join Date: August 30, 2002
Location: Australia
Age: 40
Posts: 628
Done that, my scripts now have the little BG2 logo as their icon, but i still cant use them in-game... its frustrating to say the least.
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It deons\'t mttaer waht oredr the ltteers in a wrod are, it olny mtaetrs taht the frsit and lsat ltteer be croecrt. The rset can be a tatol mses and you can sitll raed it. The huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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