11-26-2001, 04:10 AM | #1 |
Vampire
Join Date: April 28, 2001
Location: Cambridge
Age: 41
Posts: 3,877
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Since Memmy is obviously as bored as I am, I will interests you with info on Golems:
FLESH (large Construct) Hit Dice: 9d10 Initiative: -1(dex) Speed: 30ft (can't run) AC: 18 (-1 size, -1 dex, +10 natrual) Attacks: 2 Slam +10 melee Damage: 2d8+5 Face/Reach: 5x5ft/10ft Special Attack: Beserk Special Qualities: Construct, Magic Immunity, Damage Reduction 15/+1 Saves: Fort+3, Ref+2, Will+3, Abilities: Str21, Dex9, ConN/A, IntN/A, Wis11, Cha1 Climate/Terrain, Any Land and underground Organization: Solitary or gang (2-4) Challenge Rating: 7 Treasure: none Alignment: Neutral Advancement: 10-18HD, 19-27HD (huge) A flesh Golem is a ghoulish collection of stolen body parts stitched together into a single composite form. It stands 8ft tall and weighs some 500pounds. It's skin is sickly green or yellow of partially decayed flesh. It smells of freshly dug earth and dead flesh. No animal is willing to track the golem and it moves as if not in it's own will. It can not speak save hourse mumbles. It wears whatever clothing given and carries no weapons.
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<b>ʆë®Ñï†Ý \'s Avariel<br /></b><br />Creator and Mithril Protector of the ALSB Clan <br /> [img]\"http://www.wizardrealm.com/images/avatar.gif\" alt=\" - \" /> |
11-26-2001, 04:21 AM | #2 |
Jack Burton
Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 37
Posts: 5,452
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OK- what about Anmatite (sp?) Golems??
(like the optional one in the ruined temple at windspear hills) |
11-26-2001, 05:39 PM | #3 |
Vampire
Join Date: April 28, 2001
Location: Cambridge
Age: 41
Posts: 3,877
|
IRON (large Construct)
Hit Dice: 18d10 Initiative: -1(dex) Speed: 20ft (can't run) AC: 18 (-1 size, -1 dex, +22 natrual) Attacks: 2 Slam +23 melee Damage: 2d10+11 Face/Reach: 5x5ft/10ft Special Attack: Breath Weapon Special Qualities: Construct, Magic Immunity, Damage Reduction 50/+3, rust vulnerability Saves: Fort+6, Ref+5, Will+6, Abilities: Str33, Dex9, ConN/A, IntN/A, Wis11, Cha1 Climate/Terrain, Any Land and underground Organization: Solitary or gang (2-4) Challenge Rating: 13 Treasure: none Alignment: Neutral Advancement: 19-24HD, 25-54HD (huge)
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<b>ʆë®Ñï†Ý \'s Avariel<br /></b><br />Creator and Mithril Protector of the ALSB Clan <br /> [img]\"http://www.wizardrealm.com/images/avatar.gif\" alt=\" - \" /> |
11-26-2001, 08:34 PM | #4 |
Harper
Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 42
Posts: 4,774
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cool, now scare them with
Spoiler. kinda. i suppose. somebody will yell if i dont anyway # # # # # # # # # # Magic Golem.
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