06-22-2001, 08:21 PM | #1 |
Fzoul Chembryl
Join Date: June 14, 2001
Location: Vermont
Age: 33
Posts: 1,752
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Is the manual wrong or do dwarves and gnomes ( or halflings, I can't remember) get magic and poison resistance?
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06-22-2001, 08:24 PM | #2 |
Zhentarim Guard
Join Date: April 3, 2001
Location: Melb, Vic, Australia
Posts: 335
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No its right. Take a look at korgans resistance for instance (i was a poet and i didn't even not it).
------------------ ShadowMaster of the Theives of Darkness. []####[]::::::> |
06-22-2001, 08:25 PM | #3 |
Symbol of Cyric
Join Date: March 17, 2001
Location: England
Posts: 1,160
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Check out the Animate Dead - 2 measly skeletons is NOT one per level as it stated.
There are many errors - I think they wrote that for a better description and not word for word truth. Another error? They don't mention the higher levels effects of the Chromatic Orb = like disintergration. (Too many...especially with the magic) ------------------ |
06-22-2001, 08:33 PM | #4 |
Fzoul Chembryl
Join Date: June 14, 2001
Location: Vermont
Age: 33
Posts: 1,752
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but, chromatic orb doesn't work efficiently without greater malison and doom cast before it because the saving throw for the effects are +6.
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06-22-2001, 08:36 PM | #5 |
Fzoul Chembryl
Join Date: June 14, 2001
Location: Vermont
Age: 33
Posts: 1,752
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also, as an avenger druid I couldn't turn into a lesser basilisk, just a stupid baby wyvern, and you just turn into a giant spider instead of a sword spider.
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06-23-2001, 02:12 AM | #6 |
Zhentarim Guard
Join Date: May 4, 2001
Location: S.Windsor, CT, USA
Posts: 308
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The manual also suggests that a Druid/Mage multi/dual class is possible. I always wanted a Shapeshifter dualed to a mage at level 14...sigh.
BTW Shapeshifter's Greater Werewolf form is MUCH better in TOB. ------------------ "This place will be your tomb." |
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