08-19-2001, 11:34 PM | #1 |
The Magister
Join Date: July 4, 2001
Location: New York, NY, USA
Posts: 149
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Could someone give me a comprehensive list of what damage, and what bonus in needed to kill each golem in SoA. I thought I had it down, but then I ran into a sand and a juggernaught golem, I am not quite clear what the bonus needed to hit an adamantine golem or a clay golem is and the like...it doesnt make sense because sometimes Minsc can hit an adamantine golem, sometimes it is ineffective...WITH THE SAME WEAPON?! Also, what are the levels of magic resistance for each golem too? When fighting a lot I dont want to spend more lower resistances on each one than I have to...I only have 8 memorized between Me, Edwin and Imoen. Thanks
------------------ "Not everything ends the way you think it should" |
08-20-2001, 02:11 AM | #2 | |
Dungeon Master
Join Date: August 14, 2001
Location: Over There
Posts: 73
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Quote:
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08-20-2001, 07:45 AM | #3 |
Elite Waterdeep Guard
Join Date: July 6, 2001
Location: UK
Age: 60
Posts: 37
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Spoiler
The adamantine golem is really tough but can be beaten simply using one of the magic short bows (can't remember the name as I am at work at the moment) - it fires +3 magical arrows and does +3 damage, as the Golem doesn't get through the doorway, just keep on plugging away and eventually... - As far as I can gather, only +3 (and greater) weapons work against the adamtine anyway and only do the magical plus damage ie 3 damage if you hit. I have read that there is a +3 spear that can hit it whilst allowing the character avoid being hit due to its length. Clay golems can only be damaged by blunt weapons (hammer, flail and I think mace) Most other golems need +2 weapons except the really basic ones you meet at the start of the game |
08-20-2001, 09:55 AM | #4 |
Zhentarim Guard
Join Date: March 26, 2001
Location: Boston, MA, USA
Posts: 349
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iron golems require +3 weapons, but they take full damage from those.
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