07-23-2002, 10:42 PM | #1 |
Dungeon Master
Join Date: April 5, 2001
Location: Dearborn Heights, Mi, USA
Posts: 53
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Hi All,
I plan to play an Ironman game, I think thats a great option, being an old school, hardcore D&D fanatic I was never a fan of the "reload to achive desired result" type of gameplay. (I may copy off the savegame once in a while in case of 'accident') My party thus far (I think), Lord Samuria Fighter Gadgeteer Bishop I'm really stuck on number six, I'm torn between a Ranger and a second bishop or spellcaster, or some type of priest, priest/valkyie, or priest bishop dual combo. I'm trying to maintain, in my mind at least a certain role playing element, and I'm not a powergamer, but I want a shot in Ironman. For roleplaying reasons,I favor, Keeping the Lord, he's my paladin from p&p D&D, I know some say he sux No stealing/pickpockets or Rogues, honor and all that Bard/Ninja/Monk, are not really my style So what should I do ranger or second spellcaster (or other)? Please help, Thanks. |
07-24-2002, 03:54 AM | #2 |
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Join Date: April 5, 2002
Location: SW Montana
Posts: 575
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In my opinion, you won't regret either a ranger [you may want to make him a mook so he can have a giant sword, extended attack range] or a second bishop.
The ranger's auto search is very handy, and their ability to kill from a distance very nice. A second bishop would be good, as well, or even a pure alchemist: the money these guys can generate will allow you to buy pretty much anything you want. You actually have to be careful NOT to exceed the million gold, or you'll reset the counter. Since your lord and sam have divine and wiz covered, they will be able to do all your buffing after [about] level 12 [not real sure when they can learn missle and magic shields, enchanted and armor-- no doubt someone will fill us in], so if you go with the ranger, I'd probably concentrate the bishop on Divine, Alchemy and Wiz skills first. There are some nice psionic spells, but they aren't as crucial. Would honestly reccomend a test party first if you are going iron man. Oh, another option if you are devoted to ironman would be a valk instead of the fighter. Her cheat death ability is cool, and she can carry the bulk of your res. powders, bringing back the casulties after a fight. My valks hardly ever die. Be sure and get the Bloodlust sword early, and give it to a character who doesn't normally get the beserk attack. The extra swings seem to get you more sword skill boosts. Oru |
07-24-2002, 03:56 AM | #3 |
Elminster
Join Date: March 26, 2002
Location: portland or
Posts: 434
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Ranger sounds good to me. If you don't already have a Mook, they make good ones, and Someone has to wield a Giant's Sword!!! Your Gad'll be able to make 3X-xbows, that's quite a treat, too.
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07-24-2002, 07:19 AM | #4 |
Emerald Dragon
Join Date: January 12, 2002
Location: Moria
Posts: 912
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Since it's your first time through, I'd go with the Ranger for the auto-scouting. You could look at the Valkyrie as a paladin type, albeit female, they are better than Lords IMO.
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07-24-2002, 07:28 AM | #5 |
Drizzt Do'Urden
Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 44
Posts: 669
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Not thinking about roleplaying, I think a valkyrie is better too. The cheat death ability and extended reach with polearm is way better IMO.
Since this is first time you play, I recommend ranger too. But you will have an easier time with another spell caster IMO.
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07-24-2002, 10:22 AM | #6 | |
Drow Warrior
Join Date: October 2, 2001
Location: California
Age: 72
Posts: 266
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Quote:
By the time you get to the places where Vi won't go, it shouldn't matter, because your party will be strong enough to do without her. |
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07-24-2002, 11:42 AM | #7 |
Dungeon Master
Join Date: April 5, 2001
Location: Dearborn Heights, Mi, USA
Posts: 53
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A ranger it is then, thank you for the info!
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