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#1 |
Elite Waterdeep Guard
![]() Join Date: March 9, 2001
Posts: 10
|
Hey there,
I am playing a second time through with Spawn turned to often. I have noticed that the fish tend to be a bit different this time around. The Lagoon and Moat Pirhanas are coming out of the water to attack me. I have ahd them on the raft, the boat, the ground... one even made it onto the horse. ![]() I kill the land going fish quickly hoping that this mutation will not spread. Also, this time around I did not Go Toad. They stayed out of my way. So, the Toads, Herespia, and Scanthril have all survived. Good luck! |
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#2 |
Dungeon Master
![]() Join Date: March 3, 2001
Location: Texas, USA
Posts: 60
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Do you mean that we can kill Herespia, Gypsies, Toad, and Scanthril without ketting in trouble with the game?
------------------ Apprentice2All |
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#3 |
Elite Waterdeep Guard
![]() Join Date: March 9, 2001
Posts: 10
|
Well, there are some penalties but nothing really serious...
Like with Scanthril, I killed him before I even knew that he was necessary to become an assassin so I played without one. Herespia wouldn't give me the Orb even though I had given her the serpent wand. And with the Toads there was this one %$#@ing toad that would not get out of the way. I could not go around him even with a pixie. I could not push him out of the way and when I said goodbye he just stayed there. So I killed him. You can still finish the Toadem quest and the Warrior guild doesn't care that you killed them all. Even Mekdawa is clueless (in more ways than one, really). |
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#4 |
Drizzt Do'Urden
![]() Join Date: March 3, 2001
Location: Columbus, Ohio USA
Posts: 650
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Meow, welcome back! I remember seeing you. I have been delaying the finish of the game because I hate to see it end. I am in the Collasium right now. How does it feel the second time around? I look forward to playing again with just one or two characters I think. How do you like the new forum? See you around, Mammawlin
------------------ mammaw's know all, see all, tell nothing |
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#5 |
Elite Waterdeep Guard
![]() Join Date: March 5, 2001
Location: Baton Rouge, LA, USA
Age: 87
Posts: 33
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Hi Meow, I recognize your name from the other board, too. Welcome back. Interested in your comments 'cause I'm thinking of playing again. If and when I EVER finsh this first time. And hey, I've got a wiska named M'Owrri. Are you two related??? (OK, don't answer that.)
[This message has been edited by UncleJoe (edited 03-09-2001).] |
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#6 |
Elite Waterdeep Guard
![]() Join Date: March 9, 2001
Posts: 10
|
Joe
I don't know if I am related to your Whiska... On a naming note I could not think of a name for my Omphaz so I named her Pachy (for Pachiderm). Joe & Mal, The second time through runs much faster but it does allow you to try out some new things (Warriors path instead of Wizards in the crypt; being a Tinker instead of a Plund'r; not nuking every difficult yet friendly NPC that gets in your way.) I am enjoying it. I would suggest putting Spawn to high if you do not have it there in your first game. Adds some suspense. Meow |
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#7 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
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Welcome back Meow!
![]() As a matter of course, I have always played with Difficulty on "high" and spawn on "frequent". The only irritation I've ever had with it are the bats and the fish. Otherwise, it's a great way to rack up XP legally without resorting to NPC carnage. The most hilarious time I ever had with it was right outside the burnt-out house, when I was set upon by (if I can remember): 5 worgur mongrels, 3 worgur mastiffs, 4 mountain spiders, 6 Rattkin Blacklegs, and 3 swampflies (and a partridge in a pear tree!) ![]() That's what makes the game so fun. ![]() -Sazerac |
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