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#1 |
Welcomed New User
![]() Join Date: January 17, 2002
Location: philadelphia
Posts: 2
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Being long time absent from game playing I was in a hurry to jump into the action. I created myself (what I thought) was a good paladin character and got underway.
Unfortunetly I just realized my intelligence is so low (11) I can't memorize any spells. Do I stand a chance to complete the game? Can I edit my character and raise his intelligence to a decent level? thanks |
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#2 |
Avatar
![]() ![]() ![]() ![]() Join Date: October 4, 2001
Location: NYC Forever!
Age: 51
Posts: 520
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Hello and welcome, Auvel!
Paladins use clerical spells, so they use Wisdom, not Intelligence. I've played Paladins with low Int, and never had a problem. You'll start getting spells around level 9, if I recall correctly. Don't worry until then ![]() -- Nifft |
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#3 |
Welcomed New User
![]() Join Date: January 17, 2002
Location: philadelphia
Posts: 2
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Excellent. thanks
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#4 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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WELCOME TO IW, AUVEL! [img]graemlins/happywave.gif[/img] |
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#5 |
Jack Burton
![]() Join Date: October 16, 2001
Location: PA
Age: 45
Posts: 5,421
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quote: Welcome to the board yeah but they can speed up healing after battles.
__________________
"Any attempt to cheat, especially with my wife, who is a dirty, dirty, tramp, and I am just gonna snap." Knibb High Principal - Billy Madison |
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#6 |
Mephistopheles
![]() Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 46
Posts: 1,493
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Bit [img]graemlins/offtopic.gif[/img] maybe, but just for comparison: in AD&D 2nd E rules, which are used by BG, 8 is Human average for each stat. So, basically, 11 ain't that bad at all.
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#7 |
Quintesson
![]() Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
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1000 posts Sir Exxon.....Congratulations [img]smile.gif[/img]
I agree, 11 INT is perfectly adequate for a warrior. [EDITS] Welcome to the board auvel quote: Not true, there are many useful spells upto level 4 for paladins, to name a few, armour of faith (cast with hardiness = 65% physical resistance) Protection from fire will be really useful in ToB, negative plane protection is really useful for vampire hunting and remove curse is useful when playing with the deck of many things to name a few. [/EDITS] [ 01-17-2002: Message edited by: Jim ] |
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#8 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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quote: OT--> Thanks Jim! Maybe I'll hold a party... Something to think about. Now, where is my 1000 post [img]graemlins/apresent.gif[/img] ? ![]() And yes, I agree with the two fellows above me. 11 int aint low for a warrior to be. see ya! |
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#9 |
Zartan
![]() Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
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quote: Hmm, I have to quote ya again. I said that IN MY OPINION, the priest spells is unnecessary. I regret saying completely unnecessary, but I still think they are'nt necessary. Phew, that was alot of "necessary"s! |
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#10 |
Quintesson
![]() Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
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Cool, every1's entitled to their own. I must have overlooked that IMO. My bad.
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