Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal > Baldurs Gate II Archives
FAQ Calendar Arcade Today's Posts Search

 
 
Thread Tools Search this Thread
Old 05-04-2001, 06:23 PM   #11
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
The incendary cloud is excellent for inflicting massive damage on large groups of opponents.
Jim is offline  
Old 05-04-2001, 06:34 PM   #12
MILAMBER
Lord Soth
 

Join Date: March 5, 2001
Location: Southern California
Posts: 1,948
Individual- Magic Missles without a doubt. They aren't fancy, but they do the job, especially if sequenced.

Summoned- Fire Elementals. They rock.

Group- I really like insect plague. If there are any enemy spellcasters it stops them real good, and even against fighters it keeps them pretty distracted for the level of spell it is.

------------------
"The object of war is not to die for your country but to make the other bastard die for his."
-General George Patton (1885-1945)
MILAMBER is offline  
Old 05-04-2001, 06:37 PM   #13
Halbred
The Magister
 

Join Date: March 15, 2001
Location: honolulu
Posts: 136
I agree with insect plague... an effective spell for a bunch of spell casters =)
Halbred is offline  
Old 05-04-2001, 07:39 PM   #14
Accord
Ninja Storm Shadow
 

Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
Quote:
Originally posted by Domino:
1) whats the most kickass offensive spell again an individual?

2) whats the most kickass offensive spell again a group?

3) whats the most kickass summoned elemental/monster?

thanx
1) Magic Missiles
2) Abi Dalzim Horrid Wilting
3) Fire Elementals

------------------
Long live H22A1!!!!!
Accord is offline  
Old 05-04-2001, 08:07 PM   #15
Tarinoc
Dungeon Master
 

Join Date: May 3, 2001
Location: katy, texas
Posts: 78
Individual: I'd say magic missile, but it neither does enough damage, it can be resisted my magic resistance, and many enemeies are straight-up immune to it. I'd have to say melf's minute meteors. It does a lot of damage, has 5 attacks per round (10 with improved haste HAHAHAHHA) and negates all magic resistance, spell protections, or immunites that I've come accross yet. The ONLY downfall is that you're THAC0 has to be good enough to hit them, but with so many coming out so fast, the enemy usually gets pummled pretty damn good.

Group: Abi Dalzim's Horrid Wilting - no saving throw, a lot of damage

Summon: Pit fiends add another ally, possilby more powerful than anyone you currently have... but being that it's a level 9 spell, it's not the best. I'd have to go with djinni/efreeti/or fire elementals.
Tarinoc is offline  
Old 05-04-2001, 08:39 PM   #16
Lord Shield
Guest
 

Posts: n/a
1) I'd say Chromatic Orb for a high-level caster - instant pop!
2) Firestorm/Abanazzer's horrid fart/Incendiary Cloud - one of these
3) whats the most kickass summoned elemental/monster?
The biggest demon. Glabrezu I think. Howevre:
a) you don't get xp for monsters it kills
b) you DO get xp if you kill it after summoning it
If it's one you control, then I'd say Greater Elementals summoned by a Druid


 
Old 05-05-2001, 12:02 AM   #17
caleb
Horus - Egyptian Sky God
 

Join Date: April 10, 2001
Location: Tacoma, WA, U.S.A.
Age: 40
Posts: 2,615
Against one enemy: magic missile for most of the game but if your talking best of the best even if you have limited access to it then imprisonment.

Against group:Fireball if groups not in the way but if they are then abi-dalzims horrid wilting.

Summoning:Mountain bears then when you reach level 15 summon skeleton.

------------------
Meet my lawyer.
caleb is offline  
Old 05-06-2001, 12:57 PM   #18
AzureWolf
20th Level Warrior
 

Join Date: May 3, 2001
Location: .
Age: 41
Posts: 2,762
1) best offensive against one person: finger of death

2) best against group: easily horrid wilting can kill alot of weak ppl as soon as its cast.

3) Best Summon: I like my totemic druids spirit animals even tho they arnt that good. But the best would have to be the Gate summoning with pit fiends
AzureWolf is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Offensive use of Seven Eyes Aerich Icewind Dale | Heart of Winter | Icewind Dale II Forum 3 07-29-2006 03:35 PM
Offensive magic Ironbar Baldurs Gate II: Shadows of Amn & Throne of Bhaal 9 08-11-2003 06:19 AM
Poll: Best offensive spell georgecarnell Baldurs Gate II: Shadows of Amn & Throne of Bhaal 14 03-02-2002 06:22 PM
LOL (may contain offensive language) 250 General Conversation Archives (11/2000 - 01/2005) 8 09-02-2001 07:30 AM
Testing Sig - let me know if it's too offensive IdiotRogue General Conversation Archives (11/2000 - 01/2005) 20 04-05-2001 12:18 AM


All times are GMT -4. The time now is 04:10 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved