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Old 08-25-2003, 08:36 PM   #11
Lord Lothar
Quintesson
 

Join Date: August 7, 2002
Location: Oakville (next to the T.O.), Ontario, Canada
Age: 36
Posts: 1,097
Quote:
Originally posted by Dadams1:
quote:

Do you have ToB? Is it really impossible?
No, but... A PC will never be able to wear Firecam Full Plate Armor or the D'Arnisse Signet Ring, and same with Nalia and Keldorn. [/QUOTE]Well if you have TOB or unbaldurdashed SOA, you can wear Keldorn's armor. Nalia's ring on the other hand is impossible to attain I believe...

My list for SOA would be...
Head: Helm of Balduran or Dragon Helm
Neck: Amulet of Power
Armor: Red Dragon Scale
Rings: Ring of Gaxx (duh) plus Ring of Elemental Mastery
Belt: Belt of Inertial Barrier or Frost Giant STR
Boots: BOS
Cloak: Cloak of the Sewers
Weapons: Carsomyr

Wait a minute...this is what my solo cav used in SOA...
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Old 08-25-2003, 09:43 PM   #12
True_Moose
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Join Date: June 18, 2002
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Age: 38
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Couldn't you theoretically obtain Nalia's ring if she died?
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Old 08-25-2003, 09:44 PM   #13
Lord Lothar
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Quote:
Originally posted by True_Moose:
Couldn't you theoretically obtain Nalia's ring if she died?
Nope, it's like Edwin's necklace or Boo. They aren't dropped when the character dies.
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Old 08-25-2003, 09:50 PM   #14
True_Moose
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Quote:
Originally posted by Lord Lothar:
quote:
Originally posted by True_Moose:
Couldn't you theoretically obtain Nalia's ring if she died?
Nope, it's like Edwin's necklace or Boo. They aren't dropped when the character dies. [/QUOTE]Hmmm...must...be...a...way. [img]tongue.gif[/img] Probably not, but I'll find one if there is.
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Old 08-25-2003, 09:52 PM   #15
Lord Lothar
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Quote:
Originally posted by True_Moose:
quote:
Originally posted by Lord Lothar:
quote:
Originally posted by True_Moose:
Couldn't you theoretically obtain Nalia's ring if she died?
Nope, it's like Edwin's necklace or Boo. They aren't dropped when the character dies. [/QUOTE]Hmmm...must...be...a...way. [img]tongue.gif[/img] Probably not, but I'll find one if there is. [/QUOTE]Well besides SK or CLUA, I'm positive there's no way of getting those items.
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Old 08-25-2003, 11:32 PM   #16
Azred
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Join Date: March 13, 2001
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Quote:
Originally posted by Pyrenk:
With either ToB or the patch, it doesn't reflect, but nullifies...it's still a very effective item, and possibly the best cloak in the game [img]smile.gif[/img] CLUA code: CLCK26.
After installing ToB, you can delete clck26.itm from your override folder and the cloak will revert to its original form, but you also have the "spell trap" visual effect (which some people hate). However, this can also be averted by adding the "disable visual effect" effect to the cloak. [img]graemlins/petard.gif[/img]
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Old 08-26-2003, 05:50 AM   #17
Armen
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Join Date: February 11, 2003
Location: UK
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my gnomish kensai is in the underdark currently sporting

Head - green ioun stone
Armour - hah!
Main Hand - Flail of Ages
Off Hand - Kundane
Bracers - hah!
Neck - Shield amulet
Belt - Girdle of bluntness
Ring 1 - Ring of protection +2
Ring 2 - Ring of earth control (+1)
Boots - Boots of Speed
Cloak - Cloak of the Sewers (with a nifty change to cloak of cheese where cirumstances suggest )

its all good - as they say
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Old 08-26-2003, 09:00 AM   #18
Pyrenk
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Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 37
Posts: 1,156
Quote:
Originally posted by Azred:
quote:
Originally posted by Pyrenk:
With either ToB or the patch, it doesn't reflect, but nullifies...it's still a very effective item, and possibly the best cloak in the game [img]smile.gif[/img] CLUA code: CLCK26.
After installing ToB, you can delete clck26.itm from your override folder and the cloak will revert to its original form, but you also have the "spell trap" visual effect (which some people hate). However, this can also be averted by adding the "disable visual effect" effect to the cloak. [img]graemlins/petard.gif[/img] [/QUOTE]Doesn't the EoU mod have the option to disable the globe?
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Old 08-26-2003, 10:53 AM   #19
Xen
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Maybe but AFAIK ToB official patch does that.
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Old 08-26-2003, 08:25 PM   #20
Azred
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I don't know; I've never used the "ease of use" modification. Should I run into something I don't like or need to change, I will make the change myself. [img]graemlins/petard.gif[/img]

Problems with hammers being underpowered and/or underused? Why not create some?
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