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Old 12-04-2002, 06:22 AM   #11
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
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Personally, I prefer to keep the scrolls on the main character. That way they take up only one slot, and since the main character will never get turned to stone (because then you lose and have to reload, so it never really happened ) that means I'll always be able to use them. The only disadvantage is that it takes a round or so to use so it would slow my main character a bit, but under most circumstances you shouldn't try to turn anyone back while there's still a live basilisk around. Once they're all dead you'll have plenty of time to return everyone to flesh.
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Old 12-04-2002, 08:28 AM   #12
Grungi
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i have never yet in any game used scroll of petrification protection [img]tongue.gif[/img]

1) you can scribe for wizards the spell without needing the scroll
2) use my tactics listed above and you'll never have any problems with basilisks anyway [img]smile.gif[/img]

always scout and then you know what dangers to face (ring of invisiblity bought from the inn in ulgoths beard is soooooo useful for this)
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Old 12-04-2002, 10:13 AM   #13
Morgeruat
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potions of mirrored eyes are incredibly useful as well (basilisks aren't the only creatures in the game that use gaze attacks) as is the mage spell protection from petrification (I find it more useful than the protection scroll)
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Old 12-04-2002, 10:26 AM   #14
I wish my name was Baggins
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Doesn't the ring of invisibility have a limited number of charges though?
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Old 12-04-2002, 04:17 PM   #15
Midget Gems
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I'd just like to say that prevention is better than needing a cure, there are so many ways to avoid petrification that you ought not to get caught.

And another thing. You know that person on the Basilisk map who has been turned to stone - why does she sometime turn hostile, I like to try and free her if I'm a good guy, but it's not always possible.
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Old 12-04-2002, 07:52 PM   #16
SixOfSpades
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Location: Bellingham, WA, USA
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Quote:
Originally posted by Midget Gems:
You know that person on the Basilisk map who has been turned to stone - why does she sometime turn hostile, I like to try and free her if I'm a good guy, but it's not always possible.
It seems to me that she only turns hostile if I kill the Gnome in her sight range. Not that it really makes any sense for her to behave that way, but I just call 'em as I see 'em. What really sucks is when I kill the Gnome, Tamah turns hostile, my archers pivot and of course kill her instantly, and I take this huge Rep. hit for breaking a statue.
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Old 12-05-2002, 06:34 AM   #17
Grungi
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the ring has charges??? does it? i hope not, but sayin that i used it loads and loads and never run out yet, hmmm hope its not finite
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Old 01-18-2003, 09:57 PM   #18
SnarktheStrange
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A character *will* be lost forever if he is stoned on a journey screen and nobody can restore him before you leave it.
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Old 01-20-2003, 03:48 PM   #19
SixOfSpades
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Quote:
Originally posted by SnarktheStrange:
A character *will* be lost forever if he is stoned on a journey screen and nobody can restore him before you leave it.
Sadly, this is true. Which, of course, makes no sense, as it seems logical that if one of your party members gets Petrified and you have no means of reversing it, you SHOULD be able to write down (or remember) exactly where it happened, so you can trot to the nearest Temple, buy a Stone to Flesh scroll, and come back.

But, since you can't return to Waylay areas, I suggest you cheat. Make you're you've got your cheat codes available, and while you're still in the Waylay area, press either X or L to get the area number (ARxxxx). Now go buy a StF scroll as normal, and once you've got it, say
CLUAConsole:MoveToArea("ARxxxx")
And you're there. Use the Scroll, re-recruit your friend, and head for a tavern to drink off the effects of what could have been the permanent loss of a valuable party member.
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Old 01-20-2003, 06:54 PM   #20
Sig Segorn
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I just want to be clear about this, Six . . . Are you saying that you've had a member of your party petrified, by a basilisk or something, in a waylay spot, then were able to restore them to normal using the method you described? That's pretty scary if they hit you with basilisks in waylay spots, but I would just load the save I did before zoning out if that happened to me. I'm not using any cheat codes, but am using some aspects of the Character Editor to make the game more survivable. I'm not as fearful of petrification as I was when I started this thread, having done the "basilisk country" sector with no problem. Thanks to the Editor, Dynaheir carries a 12-hour Protection from Petrification scroll with 10,000 charges on it, but I wouldn't bother equipping this and having her cast it on everybody before zoning out of every sector, so, if we get waylaid by basilisks, I'll have to show them my true mettle, and, if I fail, reload.

[ 01-20-2003, 07:15 PM: Message edited by: Sig Segorn ]
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