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#31 |
Baaz Draconian
![]() Join Date: August 22, 2004
Location: Sydney, Australia.
Age: 40
Posts: 737
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Heya..
Still about. Always lurking. Just waiting for a few more mods to come out to try. Very excited about Six's proposed mods. Hope they come through sooner rather than later!! Dave_the_quack |
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#32 |
Drizzt Do'Urden
![]() Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
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Finally, few weeks ago, really got back to SOA-TOB after 2 Planescape: Torment runthroughs and one (and possible only) NWN 2 complete game.
This time, playing rogue-related characters for the first time and trying out Saerileth and Tashia. Currently, Kenasi-Thief/Saerileth in TOB, and Swashbuckler (later will be dualled to Fighter)/Tashia just out of Chateau Irencus. Kenasi->Thief is certainly unbalances the hell of the game, but the whole Tactics and other battle improved mods thing is to unbalance the game to begin with, and so for the "in-between" gamers such as I, guess the overall gaming experience isn't that cheesy~~ ("in-between" -- not be able to handle solo gaming and go beyond core difficulty, but indeed find the vanilla version too easy). Going rogue, aside from trying something new, with Tactics, detect illusion is one ability that's annoying not having~~ Too many mods may cause some problems indeed? -- both Saerileth and UB have quest-breaking bugs (key NPC no shows) and improved Bodhi becomes much too easy (not sure if it's because of too many mods or tweaks or it's revised in Tactics). really like the improved summons mod -- summon becomes much more powerful and useful --> though Deva and Planetar become way too powerful; so now I basically just use Deva as mobile temple, casting restoration when needed. certain pit fiend summoning Lich is just too much~~ the feedback text shows that pit fiend has killed the lich over and over before we get to fight them (others are ok as they only gate when hit before all buffed up) there are many other things this time around...maybe later with spoiler...well, do we still need spoiler tag now? I still love my idea of being able to play Avariel -- though there's no sub division for race in character building^_^
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In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\" Last edited by teardropmina; 08-26-2007 at 03:05 AM. |
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#33 | |
Dungeon Master
![]() Join Date: July 11, 2005
Location: West of the Unapproachable East
Age: 42
Posts: 69
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I'm here.
Wait, who am I? Quote:
Neat.
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In a world of 1s and 0s, are you a zero . . . or the One? "We saved the world. I say we party." -- Buffy |
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#34 |
Quth-Maren
![]() Join Date: February 17, 2003
Location: Portsmouth
Age: 35
Posts: 4,145
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[QUOTE=Western Paladin;1187525]
Wait, who am I? QUOTE] Always a very important question.
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aka Loc der Graf, Quillruke |
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#35 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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I'm figuring on raising their spell-level cap from Level 3 to Level 6. Howzat?
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#36 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
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They had a cap at 3? Wow. That's the kind of information I would have died at hearing.
But not now. Edit: Would this, perchance, include archers being able to wear Elven Chain? Logistically speaking, it kind of makes sense. I mean, if Rogues can do it. ![]() Last edited by Kyrvias; 08-27-2007 at 08:53 PM. |
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#37 |
Elite Waterdeep Guard
![]() Join Date: October 11, 2001
Location: Canada
Age: 45
Posts: 30
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I am also still here. And by 'still' I mean I've been here for years but only post like once or twice a year
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Weeee! |
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#38 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Obviously, you are not a golfer.
All Rangers learn the first 3 levels of Druid spells. Quote:
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#39 |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 15, 2005
Posts: 2,092
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Were all rangers capped at 3? Huh. Bards getting 6 levels of spells must have confused me, and switched 'em.
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#40 |
Quth-Maren
![]() Join Date: February 17, 2003
Location: Portsmouth
Age: 35
Posts: 4,145
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I though being made of metal was what plate mail was all about...
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aka Loc der Graf, Quillruke |
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