Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 04-20-2003, 03:01 PM   #1
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
Hi! I just made a new item....but i can`t get it to work. I have these two programs:
IEEP
Infinity Explorer


So i wanted to make a Flail:


Ran the IEEP and here we are:
looked in Inf.Explorer to chechk the codes of the Flail...

Typed them in IEEP put the item in the game...in inventory it is all OK,but when i put it iny my hand,there is no icon for it(like the fist is)....


I am new in this...have the Tutorial,but still...


Annatar?
Vedran?
Anyone?
Xen is offline   Reply With Quote
Old 04-20-2003, 03:10 PM   #2
Annatar
Mephistopheles
 

Join Date: January 7, 2003
Location: Holland
Age: 37
Posts: 1,402
Xen, you need to set the paper doll on Flail, its on the first page of the Item creation screen from IEEP.

You can chose ''Flail'' there, this will enable the Flail picture on your paper doll avatar.


Its between Item Type and Equipping Effects.

This should do the trick

[add] Does the flail show up on the Avatar Xen? if yes then its another problem.

Go to the last page (with the sword and snale like figure) add an new header (or use the existing one) and set Use Kon on the BAM file the Inventory is (page 1, copy the code from inventory and copy it to Use Kon )

Sorry for the rather buggy explantion but I miss-read your post so.


[ 04-20-2003, 03:14 PM: Message edited by: Annatar ]
__________________
<br />Nau Tagnik\'zur zhal fre\'sla wun ussta i\'dol. -Annatar
Annatar is offline   Reply With Quote
Old 04-20-2003, 03:17 PM   #3
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
I did it,but let me try to explain:
on the screen when weapon or fist are drawed,there is no Flail. In inventory I put it in my hand like you usually put weapon in it,but in that line there is no weapon...
Xen is offline   Reply With Quote
Old 04-20-2003, 03:24 PM   #4
Vedran
Lord Soth
 

Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 39
Posts: 1,930
First rule of item making:
Always edit an existing item that works!
Instead of starting from scratch.
You see what happens?
__________________
Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere.
(It is sweet and glorius to die for one's homeland, even sweeter to live for it)
Horatio
Vedran is offline   Reply With Quote
Old 04-20-2003, 03:32 PM   #5
Vedran
Lord Soth
 

Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 39
Posts: 1,930


This is a part of IEEP main screen.
Inventory is the icon that the item has in an inventory slot and when it is dragged with mouse.
Ground is the appearance of the item when dropped on the ground.
Desc. pic is the picture that is on the left side of the item's description.
Destroyed is what the item turns to when it is destroyed. Magical items cannot be destroyed, so it is unneeded here.

Apparently, you miss the Inventory icon. You can use an existing one, just search with Infinity Explorer; or you can make your own icon with BAMWorkshop, find it at TeamBG.

[ 04-20-2003, 03:34 PM: Message edited by: Vedran ]
__________________
Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere.
(It is sweet and glorius to die for one's homeland, even sweeter to live for it)
Horatio
Vedran is offline   Reply With Quote
Old 04-20-2003, 03:46 PM   #6
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
thanx
Xen is offline   Reply With Quote
Old 04-21-2003, 12:37 PM   #7
quietman1920
Avatar
 

Join Date: January 6, 2003
Location: NJ, USA
Age: 25
Posts: 550
Adding weapons to BG2? Where do you get prgrams to do that? The closest I came was a post on the internet that said if you type "cheats=1" in the Baldur.ini file, you can do things like you mentioned. Its bogus, though: it doesn't work.
__________________
<b>\"In the darkest hour theres a light that shines on every human being...but one!\"</b>
quietman1920 is offline   Reply With Quote
Old 04-21-2003, 12:39 PM   #8
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
Quote:
Originally posted by quietman1920:
Adding weapons to BG2? Where do you get prgrams to do that? The closest I came was a post on the internet that said if you type "cheats=1" in the Baldur.ini file, you can do things like you mentioned. Its bogus, though: it doesn't work.
TeamBG
Sir Exxon is offline   Reply With Quote
Old 04-21-2003, 02:02 PM   #9
Vedran
Lord Soth
 

Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 39
Posts: 1,930
Quote:
Originally posted by quietman1920:
/SNIP/ if you type "cheats=1" in the Baldur.ini file, you can do things like you mentioned. Its bogus, though: it doesn't work.
Cheats=1 enables key combinations such as Ctrl+Y, Ctrl+M, Ctrl+Q, Ctrtl+J ...
Debug Mode=1 enables the debug console, which can be used to spawn an item, spell, creature, to change area, add levels, etc. But it merely spawns an existing item, does not create a new one.
__________________
Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere.
(It is sweet and glorius to die for one's homeland, even sweeter to live for it)
Horatio
Vedran is offline   Reply With Quote
Old 04-21-2003, 02:24 PM   #10
Annatar
Mephistopheles
 

Join Date: January 7, 2003
Location: Holland
Age: 37
Posts: 1,402
You need tools that TeamBG provides (IEEP, NI, InfExp)

Its fun if you get it going, at the beginning it can and will be frustrating [img]graemlins/hehe.gif[/img]
__________________
<br />Nau Tagnik\'zur zhal fre\'sla wun ussta i\'dol. -Annatar
Annatar is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Minor item-making help SixOfSpades Baldurs Gate II: Shadows of Amn & Throne of Bhaal 7 02-25-2003 12:51 AM
Item Making For You! DJG Baldurs Gate II: Shadows of Amn & Throne of Bhaal 73 11-01-2002 03:22 AM
Item Making For You! DJG Baldurs Gate II: Shadows of Amn & Throne of Bhaal 68 07-25-2002 08:51 AM
Special Item making... ice3 Miscellaneous Games (RPG or not) 11 02-22-2002 11:09 AM
Item making -- A few questions _max_RUSSKIE Baldurs Gate II Archives 0 12-03-2000 11:19 AM


All times are GMT -4. The time now is 04:29 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved