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#1 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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So you are hopelessly lost and befuddled by the maze in Watcher's Keep? Well, I just completed it with my solo Sorcerer and I decided I would do some exploring. This should help.
![]() Starting Room: This is the first room that you will enter, you will meet Yakman here too. North -> Back to Watcher's Keep level 2 South -> Yakman's Room East --> Stone Pillar Room West --> Quasit Room Stone Pillar Room: You will encounter 4 Demons in this room, note that this is a Dead Magic room, so you will be unable to cast spells in this room. You still can use equipment spells and special abilities though. If you have a Lawful Good character, you can use that character to click-click on the stone pillar and obtain the Purifier. North -> Pit Fiend Room South -> Succubus Room East --> Tanarii Room West --> Starting Room Pit Fiend Room: This is another Dead Magic room, and it contains 5 Demons, so watch out and be careful in here. North -> Stone Pillar Room South -> Succubus Room East --> Quasit Room West --> Tanarii Room Succubus Room: You will encounter a Succubus and several Sirens in here. The main problem is their Dire Charms which can wreck havoc on your party if you are not prepared. North -> Quasit Room South -> Baatezu Room East --> Pit Fiend Room West --> Stone Pillar Room Quasit Room: This is a Wild Magic room, everytime you cast a spell, a wild surge will occur and because there are 8 Quasits in here that continously cast spells, things can get really messy if fun. North -> Starting Room South -> Succubus Room East --> Tiefling Room West --> Pit Fiend Room Tiefling Room: This is another Wild Magic room, but this time you have to fight against several Tieflings. North -> Tree Room South -> Tiefling Room East --> Obelisk Room West --> Starting Room Obelisk Room: There are 2 Demons in here that continously summon Salamanders and Elementals. North -> Starting Room South -> Obelisk Room East --> Baatezu Room West --> Tiefling Room Tree Room: You have to fight a Cambion and 4 Demon Knights in this room. North -> Master Wraith Room South -> Tiefling Room East --> Tree Room West --> Tree Room Yakman's Room: You get the Scepter and the Journal with directions here. North -> Starting Room South -> Exit to the outside Baatezu Room: If you have the right alignment, you can work for the Baatezu and get the Thief's Hood as your reward. You still have to kill them in the end though, to get a Red Gem. North -> Succubus Room South -> Obelisk Room Tanarii Room: Kill the Demons in this room to obtain another Red Gem. North -> Stone Pillar Room South -> Pit Fiend Room Master Wraith Room: This room is infested with traps, so watch out. North -> Gambling Cambion, and the exit to the next level. South -> Tree Room Hope this helps. [img]smile.gif[/img] |
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#2 |
Dracolisk
![]() Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 45
Posts: 6,541
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Cool! I found this walkthrough somewhere as well, and it really helps a lot! A lot of people ask these questions so it would be helpful to keep this topic bumped. Thanks for the trouble, Dundee.
Oh, and just in case... ![]() In which colours do I need to light the torches on the 4th level? RED....................BLUE RED....................PURPLE PURPLE..............RED What are the useful combinations for Lum the Mad's Machine on the same level? Triangle Red Medium = Portal to level 5 Medium Green Triangle = Storm Star +4 Mace Short Red Green = +1 CHA Long Blue Green = +5% Magic Resistance Short Medium Square = +1 STR Long Circle Blue = +1 INT Blue Square Short = +1 DEX Circle Square Triangle = +1 WIS Long Red Circle = +1 CON Now we'll neeeever ever get these questions again...yeah right ![]() Edit: Thanks Dundee, it's my own fault for not checking them... they're taken from GameBanshee. I think they may have assumed there that the correct order in which you push the buttons doesn't matter, but it does, of course.
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#3 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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[EDIT]
No problem, Melusine. Heh, heh, although it would have been cute if the newbie had tried it out and wonders why he/she gets fried instead. ![]() [/EDIT] Oh, and the day people stop asking these questions, is the day Kangaxx/Imprisonment is not mentioned for 1 whole week in the SoA Forum. ![]() |
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#4 |
20th Level Warrior
![]() Join Date: November 3, 2001
Location: Texas
Age: 55
Posts: 2,830
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Thanks, Dundee. You didn't mention taht you can negotiate with the Succubus and for a mere level drain, she'll take you to the Cambion.
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Lady Galadria,Goddess\' Equal of the O.R.T.; [img]\"http://havak.db-forge.com/portraits/bitmaps/wlf180L.bmp\" alt=\" - \" /><br />\"Romance at short notice was her specialty.\" - Saki <br />Founder of the IW Branch of the Anti-Anomen Society |
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#5 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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When you run out of useful combinations (did anyone mention that there one shot only?) you can simply hit random button and sometime get 100000 xp. of course other times you get poisoned, lightninged, flamed or stoned, so you have to be careful, but i dont think theres a limit to how much you can get.
we could get a mod to make a sticky thread entitled "common questions" and then post all these things in it. might cut a few newbie questions out.
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#6 |
Manshoon
![]() Join Date: December 4, 2001
Location: Reading, England
Posts: 168
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if you follow yakmans journal it gives you a guide on how to complete the maze and makes the game more fun as you have a nice riddle and you haven't cheated
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#7 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
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quote: Sadly, Yakman's Journal does not give you directions on how to find the Tanarii Group whom you must defeat in order to get the 3rd Red Gem. It is because of this omission that so many people ask for help on where the Hell is the 3rd Red Gem. ![]() |
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#8 |
Harper
![]() Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
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Hmm, i folowed that journal and found it no problem. maybe i made a mistake which canceled the mistake in the journal?
i hit the baalors, the tanarii and then the cambion, in that order, got all the gems and lost all the gambling.
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#9 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
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You must have made a lucky mistake, because if you follow Yakman's Journal to the letter, you will completely skip the Quasit Room, Pit Fiend Room and the Tanarii Room.
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#10 |
20th Level Warrior
![]() Join Date: November 3, 2001
Location: Texas
Age: 55
Posts: 2,830
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Bumping because this is just too useful to lose. Sorry, Ziroc. [img]smile.gif[/img]
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Lady Galadria,Goddess\' Equal of the O.R.T.; [img]\"http://havak.db-forge.com/portraits/bitmaps/wlf180L.bmp\" alt=\" - \" /><br />\"Romance at short notice was her specialty.\" - Saki <br />Founder of the IW Branch of the Anti-Anomen Society |
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